historical/toontown-classic.git/panda/include/geomVertexArrayFormat.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file geomVertexArrayFormat.h
* @author drose
* @date 2005-03-06
*/
#ifndef GEOMVERTEXARRAYFORMAT_H
#define GEOMVERTEXARRAYFORMAT_H
#include "pandabase.h"
#include "typedWritableReferenceCount.h"
#include "geomVertexColumn.h"
#include "geomEnums.h"
#include "indirectCompareTo.h"
#include "pvector.h"
#include "pmap.h"
#include "lightMutex.h"
class GeomVertexFormat;
class GeomVertexData;
class GeomVertexArrayData;
class InternalName;
class FactoryParams;
class BamWriter;
class BamReader;
/**
* This describes the structure of a single array within a Geom data. See
* GeomVertexFormat for the parent class which collects together all of the
* individual GeomVertexArrayFormat objects.
*
* A particular array may include any number of standard or user-defined
* columns. All columns consist of a sequence of one or more numeric values,
* packed in any of a variety of formats; the semantic meaning of each column
* is defined in general with its contents member, and in particular by its
* name. The standard array types used most often are named "vertex",
* "normal", "texcoord", and "color"; other kinds of data may be piggybacked
* into the data record simply by choosing a unique name.
*/
class EXPCL_PANDA_GOBJ GeomVertexArrayFormat final : public TypedWritableReferenceCount, public GeomEnums {
PUBLISHED:
GeomVertexArrayFormat();
GeomVertexArrayFormat(const GeomVertexArrayFormat &copy);
GeomVertexArrayFormat(CPT_InternalName name0, int num_components0,
NumericType numeric_type0, Contents contents0);
GeomVertexArrayFormat(CPT_InternalName name0, int num_components0,
NumericType numeric_type0, Contents contents0,
CPT_InternalName name1, int num_components1,
NumericType numeric_type1, Contents contents1);
GeomVertexArrayFormat(CPT_InternalName name0, int num_components0,
NumericType numeric_type0, Contents contents0,
CPT_InternalName name1, int num_components1,
NumericType numeric_type1, Contents contents1,
CPT_InternalName name2, int num_components2,
NumericType numeric_type2, Contents contents2);
GeomVertexArrayFormat(CPT_InternalName name0, int num_components0,
NumericType numeric_type0, Contents contents0,
CPT_InternalName name1, int num_components1,
NumericType numeric_type1, Contents contents1,
CPT_InternalName name2, int num_components2,
NumericType numeric_type2, Contents contents2,
CPT_InternalName name3, int num_components3,
NumericType numeric_type3, Contents contents3);
void operator = (const GeomVertexArrayFormat &copy);
~GeomVertexArrayFormat();
virtual bool unref() const;
INLINE bool is_registered() const;
INLINE static CPT(GeomVertexArrayFormat) register_format(const GeomVertexArrayFormat *format);
MAKE_PROPERTY(registered, is_registered);
INLINE int get_stride() const;
INLINE void set_stride(int stride);
MAKE_PROPERTY(stride, get_stride, set_stride);
INLINE int get_pad_to() const;
INLINE void set_pad_to(int pad_to);
MAKE_PROPERTY(pad_to, get_pad_to, set_pad_to);
INLINE int get_divisor() const;
INLINE void set_divisor(int divisor);
MAKE_PROPERTY(divisor, get_divisor, set_divisor);
INLINE int get_total_bytes() const;
MAKE_PROPERTY(total_bytes, get_total_bytes);
int add_column(CPT_InternalName name, int num_components,
NumericType numeric_type, Contents contents,
int start = -1, int column_alignment = 0);
int add_column(const GeomVertexColumn &column);
void remove_column(const InternalName *name);
void clear_columns();
void pack_columns();
void align_columns_for_animation();
INLINE int get_num_columns() const;
INLINE const GeomVertexColumn *get_column(int i) const;
MAKE_SEQ(get_columns, get_num_columns, get_column);
MAKE_SEQ_PROPERTY(columns, get_num_columns, get_column);
const GeomVertexColumn *get_column(const InternalName *name) const;
const GeomVertexColumn *get_column(int start_byte, int num_bytes) const;
INLINE bool has_column(const InternalName *name) const;
bool is_data_subset_of(const GeomVertexArrayFormat &other) const;
int count_unused_space() const;
void output(std::ostream &out) const;
void write(std::ostream &out, int indent_level = 0) const;
void write_with_data(std::ostream &out, int indent_level,
const GeomVertexArrayData *array_data) const;
std::string get_format_string(bool pad = true) const;
public:
int compare_to(const GeomVertexArrayFormat &other) const;
private:
class Registry;
INLINE static Registry *get_registry();
static void make_registry();
void do_register();
void do_unregister();
INLINE void consider_sort_columns() const;
void sort_columns();
bool _is_registered;
int _stride;
int _total_bytes;
int _pad_to;
int _divisor;
typedef pvector<GeomVertexColumn *> Columns;
Columns _columns;
bool _columns_unsorted;
typedef pmap<const InternalName *, GeomVertexColumn *> ColumnsByName;
ColumnsByName _columns_by_name;
// This is the global registry of all currently-in-use array formats.
typedef pset<GeomVertexArrayFormat *, IndirectCompareTo<GeomVertexArrayFormat> > ArrayFormats;
class EXPCL_PANDA_GOBJ Registry {
public:
Registry();
CPT(GeomVertexArrayFormat) register_format(GeomVertexArrayFormat *format);
void unregister_format(GeomVertexArrayFormat *format);
ArrayFormats _formats;
LightMutex _lock;
};
static Registry *_registry;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
virtual void finalize(BamReader *manager);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "GeomVertexArrayFormat",
TypedWritableReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class GeomVertexFormat;
};
INLINE std::ostream &operator << (std::ostream &out, const GeomVertexArrayFormat &obj);
#include "geomVertexArrayFormat.I"
#endif