historical/toontown-classic.git/panda/include/mayaEggGroupUserData.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file mayaEggGroupUserData.h
* @author drose
* @date 2003-06-03
*/
#ifndef MAYAEGGGROUPUSERDATA_H
#define MAYAEGGGROUPUSERDATA_H
#include "pandatoolbase.h"
#include "eggUserData.h"
/**
* This class contains extra user data which is piggybacked onto EggGroup
* objects for the purpose of the maya converter.
*/
class MayaEggGroupUserData : public EggUserData {
public:
INLINE MayaEggGroupUserData();
INLINE MayaEggGroupUserData(const MayaEggGroupUserData &copy);
INLINE void operator = (const MayaEggGroupUserData &copy);
bool _vertex_color;
bool _double_sided;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggUserData::init_type();
register_type(_type_handle, "MayaEggGroupUserData",
EggUserData::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "mayaEggGroupUserData.I"
#endif