historical/toontown-classic.git/panda/include/movieTexture.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file movieTexture.h
* @author jyelon
* @date 2007-08-01
*/
#ifndef MOVIETEXTURE_H
#define MOVIETEXTURE_H
#include "pandabase.h"
#ifdef HAVE_AUDIO
#include "movieVideo.h"
#include "movieVideoCursor.h"
#include "audioSound.h"
#include "pipelineCycler.h"
#include "cycleData.h"
#include "cycleDataWriter.h"
#include "cycleDataReader.h"
/**
* A texture that fetches video frames from an underlying object of class
* Movie.
*/
class EXPCL_PANDA_GRUTIL MovieTexture : public Texture {
PUBLISHED:
explicit MovieTexture(const std::string &name);
explicit MovieTexture(MovieVideo *video);
MovieTexture(const MovieTexture &copy) = delete;
virtual ~MovieTexture();
INLINE double get_video_length() const;
INLINE int get_video_width() const;
INLINE int get_video_height() const;
INLINE MovieVideoCursor *get_color_cursor(int page);
INLINE MovieVideoCursor *get_alpha_cursor(int page);
void restart();
void stop();
void play();
void set_time(double t);
double get_time() const;
void set_loop(bool enable);
bool get_loop() const;
void set_loop_count(int count);
int get_loop_count() const;
void set_play_rate(double play_rate);
double get_play_rate() const;
bool is_playing() const;
void synchronize_to(AudioSound *sound);
void unsynchronize();
PUBLISHED:
MAKE_PROPERTY(video_length, get_video_length);
MAKE_PROPERTY(video_width, get_video_width);
MAKE_PROPERTY(video_height, get_video_height);
MAKE_PROPERTY(time, get_time, set_time);
MAKE_PROPERTY(loop, get_loop, set_loop);
MAKE_PROPERTY(loop_count, get_loop_count, set_loop_count);
MAKE_PROPERTY(play_rate, get_play_rate, set_play_rate);
MAKE_PROPERTY(playing, is_playing);
public:
virtual void ensure_loader_type(const Filename &filename);
static PT(Texture) make_texture();
virtual bool has_cull_callback() const;
virtual bool cull_callback(CullTraverser *trav, const CullTraverserData &data) const;
protected:
class CData;
virtual PT(Texture) make_copy_impl() const;
void do_assign(CData *cdata, Texture::CData *cdata_tex, const MovieTexture *copy,
const CData *cdata_copy, const Texture::CData *cdata_copy_tex);
virtual void do_reload_ram_image(Texture::CData *cdata, bool allow_compression);
virtual bool get_keep_ram_image() const;
virtual bool do_has_bam_rawdata(const Texture::CData *cdata) const;
virtual void do_get_bam_rawdata(Texture::CData *cdata);
virtual bool do_can_reload(const Texture::CData *cdata) const;
virtual bool do_adjust_this_size(const Texture::CData *cdata,
int &x_size, int &y_size, const std::string &name,
bool for_padding) const;
virtual bool do_read_one(Texture::CData *cdata,
const Filename &fullpath, const Filename &alpha_fullpath,
int z, int n, int primary_file_num_channels, int alpha_file_channel,
const LoaderOptions &options,
bool header_only, BamCacheRecord *record);
virtual bool do_load_one(Texture::CData *cdata,
const PNMImage &pnmimage, const std::string &name,
int z, int n, const LoaderOptions &options);
virtual bool do_load_one(Texture::CData *cdata,
const PfmFile &pfm, const std::string &name,
int z, int n, const LoaderOptions &options);
bool do_load_one(Texture::CData *cdata,
PT(MovieVideoCursor) color, PT(MovieVideoCursor) alpha,
int z, const LoaderOptions &options);
virtual void do_allocate_pages(Texture::CData *cdata);
class VideoPage {
public:
PT(MovieVideoCursor) _color;
PT(MovieVideoCursor) _alpha;
// The current (but not yet applied) frame for each video.
PT(MovieVideoCursor::Buffer) _cbuffer;
PT(MovieVideoCursor::Buffer) _abuffer;
};
typedef pvector<VideoPage> Pages;
class EXPCL_PANDA_GRUTIL CData : public CycleData {
public:
CData();
CData(const CData &copy);
virtual CycleData *make_copy() const;
virtual TypeHandle get_parent_type() const {
return MovieTexture::get_class_type();
}
Pages _pages;
int _video_width;
int _video_height;
double _video_length;
double _clock;
bool _playing;
int _loop_count;
double _play_rate;
PT(AudioSound) _synchronize;
// The remaining values represent a local cache only; it is not preserved
// through the pipeline.
bool _has_offset;
double _offset;
int _true_loop_count;
};
PipelineCycler<CData> _cycler;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
void do_recalculate_image_properties(CData *cdata, Texture::CData *cdata_tex,
const LoaderOptions &options);
private:
bool do_update_frames(const CData *cdata) const;
public:
static void register_with_read_factory();
static TypedWritable *make_from_bam(const FactoryParams &params);
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
virtual void do_write_datagram_rawdata(Texture::CData *cdata, BamWriter *manager, Datagram &me);
virtual void do_fillin_rawdata(Texture::CData *cdata, DatagramIterator &scan, BamReader *manager);
virtual void finalize(BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
Texture::init_type();
register_type(_type_handle, "MovieTexture",
Texture::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "movieTexture.I"
#endif // HAVE_AUDIO
#endif