historical/toontown-classic.git/panda/include/mutexHolder.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file mutexHolder.h
* @author drose
* @date 2002-08-09
*/
#ifndef MUTEXHOLDER_H
#define MUTEXHOLDER_H
#include "pandabase.h"
#include "pmutex.h"
/**
* A lightweight C++ object whose constructor calls acquire() and whose
* destructor calls release() on a mutex. It is a C++ convenience wrapper to
* call release() automatically when a block exits (for instance, on return).
*/
class EXPCL_PANDA_PIPELINE MutexHolder {
public:
INLINE MutexHolder(const Mutex &mutex);
INLINE MutexHolder(const Mutex &mutex, Thread *current_thread);
INLINE MutexHolder(Mutex *&mutex);
MutexHolder(const MutexHolder &copy) = delete;
INLINE ~MutexHolder();
MutexHolder &operator = (const MutexHolder &copy) = delete;
private:
// If HAVE_THREADS is defined, the Mutex class implements an actual mutex
// object of some kind. If HAVE_THREADS is not defined, this will be a
// MutexDummyImpl, which does nothing much anyway, so we might as well not
// even store a pointer to one.
#if defined(HAVE_THREADS) || defined(DEBUG_THREADS)
const Mutex *_mutex;
#endif
};
#include "mutexHolder.I"
#endif