historical/toontown-classic.git/panda/include/odeWorld.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file odeWorld.h
* @author joswilso
* @date 2006-12-27
*/
#ifndef ODEWORLD_H
#define ODEWORLD_H
#include "pandabase.h"
#include "typedObject.h"
#include "luse.h"
#include "ode_includes.h"
#include "pmap.h"
#include "numeric_types.h"
#include "ode_includes.h"
#include "odeHelperStructs.h"
class OdeBody;
class OdeJoint;
/**
*
*/
class EXPCL_PANDAODE OdeWorld : public TypedObject {
PUBLISHED:
OdeWorld();
OdeWorld(const OdeWorld &copy);
virtual ~OdeWorld();
void destroy();
INLINE bool is_empty() const;
INLINE dWorldID get_id() const;
INLINE void set_gravity(dReal x, dReal y, dReal z);
INLINE void set_gravity(const LVecBase3f &vec);
INLINE void set_erp(dReal erp);
INLINE void set_cfm(dReal cfm);
INLINE void set_quick_step_num_iterations(int num);
INLINE void set_quick_step_w(dReal over_relaxation);
INLINE void set_contact_max_correcting_vel(dReal vel);
INLINE void set_contact_surface_layer(dReal depth);
INLINE void set_auto_disable_linear_threshold(dReal linear_threshold);
INLINE void set_auto_disable_angular_threshold(dReal angular_threshold);
INLINE void set_auto_disable_steps(int steps);
INLINE void set_auto_disable_time(dReal time);
INLINE void set_auto_disable_flag(int do_auto_disable);
INLINE LVecBase3f get_gravity() const;
INLINE dReal get_erp() const;
INLINE dReal get_cfm() const;
INLINE int get_quick_step_num_iterations() const;
INLINE dReal get_quick_step_w() const;
INLINE dReal get_contact_max_correcting_vel() const;
INLINE dReal get_contact_surface_layer() const;
INLINE dReal get_auto_disable_linear_threshold() const;
INLINE dReal get_auto_disable_angular_threshold() const;
INLINE int get_auto_disable_steps() const;
INLINE dReal get_auto_disable_time() const;
INLINE int get_auto_disable_flag() const;
INLINE LVecBase3f impulse_to_force(dReal stepsize, \
dReal ix, dReal iy, dReal iz);
INLINE LVecBase3f impulse_to_force(dReal stepsize, \
const LVecBase3f &impulse);
INLINE void step(dReal stepsize);
INLINE void quick_step(dReal stepsize);
INLINE int compare_to(const OdeWorld &other) const;
void init_surface_table(uint8_t num_surfaces);
// void assign_surface_body(OdeBody& body, int surface);
void add_body_dampening(OdeBody& body, int surface);
void set_surface_entry(uint8_t pos1, uint8_t pos2,
dReal mu,
dReal bounce,
dReal bounce_vel,
dReal soft_erp,
dReal soft_cfm,
dReal slip,
dReal dampen);
float apply_dampening(float dt, OdeBody& body);
operator bool () const;
public:
sSurfaceParams& get_surface(uint8_t surface1, uint8_t surface2);
void set_surface(int pos1, int pos2, sSurfaceParams& entry);
sBodyParams get_surface_body(dBodyID id);
void set_dampen_on_bodies(dBodyID id1, dBodyID id2,dReal damp);
private:
dWorldID _id;
sSurfaceParams *_surface_table;
uint8_t _num_surfaces;
typedef pmap<dBodyID, sBodyParams> BodyDampenMap;
BodyDampenMap _body_dampen_map;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedObject::init_type();
register_type(_type_handle, "OdeWorld",
TypedObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "odeWorld.I"
#endif