historical/toontown-classic.git/panda/include/orientedParticleFactory.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file orientedParticleFactory.h
* @author charles
* @date 2000-07-05
*/
#ifndef ORIENTEDPARTICLEFACTORY_H
#define ORIENTEDPARTICLEFACTORY_H
#include "baseParticleFactory.h"
#include "luse.h"
/**
* Creates particles that are affected by angular forces.
*/
class EXPCL_PANDA_PARTICLESYSTEM OrientedParticleFactory : public BaseParticleFactory {
PUBLISHED:
OrientedParticleFactory();
OrientedParticleFactory(const OrientedParticleFactory &copy);
virtual ~OrientedParticleFactory();
INLINE void set_initial_orientation(const LOrientation &o);
INLINE void set_final_orientation(const LOrientation &o);
INLINE LOrientation get_initial_orientation() const;
INLINE LOrientation get_final_orientation() const;
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent=0) const;
private:
virtual void populate_child_particle(BaseParticle *bp) const;
virtual BaseParticle *alloc_particle() const;
LOrientation _initial_orientation;
LOrientation _final_orientation;
};
#include "orientedParticleFactory.I"
#endif // ORIENTEDPARTICLEFACTORY_H