139 lines
3.2 KiB
C
139 lines
3.2 KiB
C
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#pragma once
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class bt32BitAxisSweep3;
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class btActionInterface;
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class btAxisSweep3;
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class btBoxShape;
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class btBroadphaseInterface;
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class btBroadphaseProxy;
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class btBulletWorldImporter;
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class btBvhTriangleMeshShape;
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class btCapsuleShape;
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class btCapsuleShapeX;
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class btCapsuleShapeZ;
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class btCharacterControllerInterface;
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class btCollisionConfiguration;
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class btCollisionDispatcher;
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class btCollisionObject;
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class btCollisionObjectWrapper;
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class btCollisionShape;
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class btCompoundShape;
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class btConcaveShape;
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class btConeShape;
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class btConeShapeX;
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class btConeShapeZ;
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class btConeTwistConstraint;
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class btConstraintSolver;
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class btContactConstraint;
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class btContinuousDynamicsWorld;
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class btConvexShape;
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class btConvexHullShape;
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class btConvexInternalShape;
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class btConvexPointCloudShape;
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class btCylinderShape;
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class btCylinderShapeX;
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class btCylinderShapeZ;
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class btDefaultCollisionConfiguration;
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class btDefaultMotionState;
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class btDiscreteDynamicsWorld;
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class btDispatcher;
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class btDynamicsWorld;
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class btEmptyShape;
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class btGeneric6DofConstraint;
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class btGeneric6DofSpringConstraint;
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class btGhostPairCallback;
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class btGhostObject;
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class btGImpactMeshShape;
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class btHeightfieldTerrainShape;
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class btHingeConstraint;
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class btHinge2Constraint;
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class btIDebugDraw;
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class btKinematicCharacterController;
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class btManifoldArray;
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class btManifoldPoint;
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class btMatrix3x3;
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class btMotionState;
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class btMinkowskiSumShape;
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class btMultiSphereShape;
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class btOverlapFilterCallback;
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class btPairCachingGhostObject;
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class btParalleSequentialImpulseSolver;
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class btPersistentManifold;
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class btRotationalLimitMotor;
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class btPlaneShape;
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class btPoint2PointConstraint;
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class btPolyhedralConvexShape;
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class btQuaternion;
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class btSequentialImpulseConstraintSolver;
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class btSliderConstraint;
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class btSoftBodyHelpers;
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class btSoftBodyRigidBodyCollisionConfiguration;
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class btSoftBodyCollisionShape;
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class btSoftBodyWorldInfo;
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class btSoftRigidDynamicsWorld;
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class btSphereShape;
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class btStaticPlaneShape;
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class btStridingMeshInterface;
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class btTransform;
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class btTranslationalLimitMotor;
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class btTriangleIndexVertexArray;
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class btTriangleMesh;
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class btTypedConstraint;
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class btTypedObject;
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class btVehicleRaycaster;
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template <typename T> class btAlignedObjectArray;
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struct btVector3 {};
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typedef double btScalar;
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class btWheelInfo {
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public:
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class RaycastInfo;
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};
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class btCollisionWorld {
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public:
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struct LocalRayResult;
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struct ClosestRayResultCallback;
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struct RayResultCallback;
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struct ContactResultCallback;
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struct AllHitsRayResultCallback;
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struct ClosestConvexResultCallback;
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};
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class btRaycastVehicle {
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public:
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class btVehicleTuning;
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};
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class btRigidBody {
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public:
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class btRigidBodyConstructionInfo;
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};
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class btSoftBody {
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public:
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struct Config;
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struct Joint;
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struct Link;
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struct Material;
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struct Node;
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struct AJoint {
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struct IControl;
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};
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};
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// BulletCollision/CollisionDispatch/btCollisionObject.h
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#define ACTIVE_TAG 1
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#define ISLAND_SLEEPING 2
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#define WANTS_DEACTIVATION 3
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#define DISABLE_DEACTIVATION 4
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#define DISABLE_SIMULATION 5
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// BulletCollision/CollisionDispatch/btManifoldResult.h
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typedef bool (*ContactAddedCallback);
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typedef bool (*ContactProcessedCallback);
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typedef bool (*ContactDestroyedCallback);
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