historical/toontown-classic.git/panda/include/xFileDataObject.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file xFileDataObject.h
* @author drose
* @date 2004-10-03
*/
#ifndef XFILEDATAOBJECT_H
#define XFILEDATAOBJECT_H
#include "pandatoolbase.h"
#include "referenceCount.h"
#include "pointerTo.h"
#include "dcast.h"
#include "luse.h"
class XFile;
class XFileDataDef;
/**
* The abstract base class for a number of different types of data elements
* that may be stored in the X file.
*/
class XFileDataObject : virtual public ReferenceCount {
public:
INLINE XFileDataObject(const XFileDataDef *data_def = nullptr);
virtual ~XFileDataObject();
INLINE const XFileDataDef *get_data_def() const;
virtual bool is_complex_object() const;
virtual std::string get_type_name() const;
INLINE void operator = (int int_value);
INLINE void operator = (double double_value);
INLINE void operator = (const std::string &string_value);
INLINE void operator = (const LVecBase2d &vec);
INLINE void operator = (const LVecBase3d &vec);
INLINE void operator = (const LVecBase4d &vec);
INLINE void operator = (const LMatrix4d &mat);
INLINE void set(int int_value);
INLINE void set(double double_value);
INLINE void set(const std::string &string_value);
INLINE void set(const LVecBase2d &vec);
INLINE void set(const LVecBase3d &vec);
INLINE void set(const LVecBase4d &vec);
INLINE void set(const LMatrix4d &mat);
INLINE int i() const;
INLINE double d() const;
INLINE std::string s() const;
INLINE LVecBase2d vec2() const;
INLINE LVecBase3d vec3() const;
INLINE LVecBase4d vec4() const;
INLINE LMatrix4d mat4() const;
INLINE int size() const;
INLINE const XFileDataObject &operator [] (int n) const;
INLINE const XFileDataObject &operator [] (const std::string &name) const;
INLINE XFileDataObject &operator [] (int n);
INLINE XFileDataObject &operator [] (const std::string &name);
// The following methods can be used to add elements of a specific type to a
// complex object, e.g. an array or a template object.
XFileDataObject &add_int(int int_value);
XFileDataObject &add_double(double double_value);
XFileDataObject &add_string(const std::string &string_value);
// The following methods can be used to add elements of a specific type,
// based on one of the standard templates.
XFileDataObject &add_Vector(XFile *x_file, const LVecBase3d &vector);
XFileDataObject &add_MeshFace(XFile *x_file);
XFileDataObject &add_IndexedColor(XFile *x_file, int index,
const LColor &color);
XFileDataObject &add_Coords2d(XFile *x_file, const LVecBase2d &coords);
public:
virtual bool add_element(XFileDataObject *element);
virtual void output_data(std::ostream &out) const;
virtual void write_data(std::ostream &out, int indent_level,
const char *separator) const;
protected:
virtual void set_int_value(int int_value);
virtual void set_double_value(double double_value);
virtual void set_string_value(const std::string &string_value);
void store_double_array(int num_elements, const double *values);
virtual int get_int_value() const;
virtual double get_double_value() const;
virtual std::string get_string_value() const;
void get_double_array(int num_elements, double *values) const;
virtual int get_num_elements() const;
virtual XFileDataObject *get_element(int n);
virtual XFileDataObject *get_element(const std::string &name);
const XFileDataDef *_data_def;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
ReferenceCount::init_type();
register_type(_type_handle, "XFileDataObject",
ReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
INLINE std::ostream &operator << (std::ostream &out, const XFileDataObject &data_object);
#include "xFileDataObject.I"
#endif