historical/toontown-classic.git/panda/include/buttonThrower.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file buttonThrower.h
* @author drose
* @date 2002-03-12
*/
#ifndef BUTTONTHROWER_H
#define BUTTONTHROWER_H
#include "pandabase.h"
#include "dataNode.h"
#include "modifierButtons.h"
#include "buttonEventList.h"
#include "pvector.h"
#include "pmap.h"
#include "eventParameter.h"
/**
* Throws Panda Events for button down/up events generated within the data
* graph.
*
* This is a DataNode which is intended to be parented to the data graph below
* a device which is generating a sequence of button events, like a
* MouseAndKeyboard device. It simply takes each button it finds and throws a
* corresponding event based on the button name via the throw_event() call.
*/
class EXPCL_PANDA_TFORM ButtonThrower : public DataNode {
PUBLISHED:
explicit ButtonThrower(const std::string &name);
~ButtonThrower();
INLINE void set_button_down_event(const std::string &button_down_event);
INLINE const std::string &get_button_down_event() const;
INLINE void set_button_up_event(const std::string &button_up_event);
INLINE const std::string &get_button_up_event() const;
INLINE void set_button_repeat_event(const std::string &button_repeat_event);
INLINE const std::string &get_button_repeat_event() const;
INLINE void set_keystroke_event(const std::string &keystroke_event);
INLINE const std::string &get_keystroke_event() const;
INLINE void set_candidate_event(const std::string &candidate_event);
INLINE const std::string &get_candidate_event() const;
INLINE void set_move_event(const std::string &move_event);
INLINE const std::string &get_move_event() const;
INLINE void set_raw_button_down_event(const std::string &raw_button_down_event);
INLINE const std::string &get_raw_button_down_event() const;
INLINE void set_raw_button_up_event(const std::string &raw_button_up_event);
INLINE const std::string &get_raw_button_up_event() const;
MAKE_PROPERTY(button_down_event, get_button_down_event, set_button_down_event);
MAKE_PROPERTY(button_up_event, get_button_up_event, set_button_up_event);
MAKE_PROPERTY(button_repeat_event, get_button_repeat_event, set_button_repeat_event);
MAKE_PROPERTY(keystroke_event, get_keystroke_event, set_keystroke_event);
MAKE_PROPERTY(candidate_event, get_candidate_event, set_candidate_event);
MAKE_PROPERTY(move_event, get_move_event, set_move_event);
MAKE_PROPERTY(raw_button_down_event, get_raw_button_down_event, set_raw_button_down_event);
MAKE_PROPERTY(raw_button_up_event, get_raw_button_up_event, set_raw_button_up_event);
INLINE void set_prefix(const std::string &prefix);
INLINE const std::string &get_prefix() const;
INLINE void set_specific_flag(bool specific_flag);
INLINE bool get_specific_flag() const;
MAKE_PROPERTY(prefix, get_prefix, set_prefix);
MAKE_PROPERTY(specific_flag, get_specific_flag, set_specific_flag);
INLINE void set_time_flag(bool time_flag);
INLINE bool get_time_flag() const;
MAKE_PROPERTY(time_flag, get_time_flag, set_time_flag);
void add_parameter(const EventParameter &obj);
int get_num_parameters() const;
EventParameter get_parameter(int n) const;
MAKE_SEQ(get_parameters, get_num_parameters, get_parameter);
MAKE_SEQ_PROPERTY(parameters, get_num_parameters, get_parameter);
INLINE const ModifierButtons &get_modifier_buttons() const;
INLINE void set_modifier_buttons(const ModifierButtons &mods);
MAKE_PROPERTY(modifier_buttons, get_modifier_buttons, set_modifier_buttons);
INLINE void set_throw_buttons_active(bool flag);
INLINE bool get_throw_buttons_active() const;
MAKE_PROPERTY(throw_buttons_active, get_throw_buttons_active, set_throw_buttons_active);
bool add_throw_button(const ModifierButtons &mods, const ButtonHandle &button);
bool remove_throw_button(const ModifierButtons &mods, const ButtonHandle &button);
bool has_throw_button(const ModifierButtons &mods, const ButtonHandle &button) const;
bool has_throw_button(const ButtonHandle &button) const;
void clear_throw_buttons();
public:
virtual void write(std::ostream &out, int indent_level = 0) const;
private:
void do_specific_event(const std::string &event_name, double time);
void do_general_event(const ButtonEvent &button_event,
const std::string &event_name);
private:
std::string _button_down_event;
std::string _button_up_event;
std::string _button_repeat_event;
std::string _keystroke_event;
std::string _candidate_event;
std::string _move_event;
std::string _raw_button_up_event;
std::string _raw_button_down_event;
bool _specific_flag;
std::string _prefix;
bool _time_flag;
ModifierButtons _mods;
typedef pvector<EventParameter> ParameterList;
ParameterList _parameters;
typedef pvector<ModifierButtons> ThrowButtonDef;
typedef pmap<ButtonHandle, ThrowButtonDef> ThrowButtons;
ThrowButtons _throw_buttons;
bool _throw_buttons_active;
protected:
// Inherited from DataNode
virtual void do_transmit_data(DataGraphTraverser *trav,
const DataNodeTransmit &input,
DataNodeTransmit &output);
private:
// inputs
int _button_events_input;
// outputs
int _button_events_output;
PT(ButtonEventList) _button_events;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
DataNode::init_type();
register_type(_type_handle, "ButtonThrower",
DataNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "buttonThrower.I"
#endif