96 lines
2.1 KiB
Text
96 lines
2.1 KiB
Text
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file loaderOptions.I
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* @author drose
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* @date 2005-10-05
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*/
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/**
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*
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*/
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constexpr LoaderOptions::
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LoaderOptions(int flags, int texture_flags) :
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_flags(flags),
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_texture_flags(texture_flags),
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_texture_num_views(0),
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_auto_texture_scale(ATS_unspecified)
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{
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}
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/**
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*
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*/
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INLINE void LoaderOptions::
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set_flags(int flags) {
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_flags = flags;
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}
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/**
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*
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*/
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INLINE int LoaderOptions::
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get_flags() const {
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return _flags;
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}
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/**
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*
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*/
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INLINE void LoaderOptions::
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set_texture_flags(int texture_flags) {
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_texture_flags = texture_flags;
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}
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/**
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*
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*/
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INLINE int LoaderOptions::
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get_texture_flags() const {
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return _texture_flags;
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}
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/**
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* Specifies the expected number of views to load for the texture. This is
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* ignored unless TF_multiview is included in texture_flags. This must be
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* specified when loading a 3-d multiview texture or 2-d texture array, in
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* which case it is used to differentiate z levels from separate views; it
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* may be zero in the case of 2-d textures or cube maps, in which case the
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* number of views can be inferred from the number of images found on disk.
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*/
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INLINE void LoaderOptions::
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set_texture_num_views(int texture_num_views) {
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_texture_num_views = texture_num_views;
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}
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/**
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* See set_texture_num_views().
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*/
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INLINE int LoaderOptions::
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get_texture_num_views() const {
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return _texture_num_views;
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}
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/**
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* Set this flag to ATS_none, ATS_up, ATS_down, or ATS_pad to control how a
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* texture is scaled from disk when it is subsequently loaded. Set it to
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* ATS_unspecified to restore the default behavior.
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*/
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INLINE void LoaderOptions::
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set_auto_texture_scale(AutoTextureScale scale) {
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_auto_texture_scale = scale;
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}
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/**
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* See set_auto_texture_scale().
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*/
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INLINE AutoTextureScale LoaderOptions::
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get_auto_texture_scale() const {
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return _auto_texture_scale;
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}
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