historical/toontown-classic.git/panda/include/lsimpleMatrix.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lsimpleMatrix.h
* @author drose
* @date 2011-12-15
*/
#ifndef LSIMPLEMATRIX_H
#define LSIMPLEMATRIX_H
#include "pandabase.h"
#ifdef HAVE_EIGEN
#include <Eigen/Dense>
#endif
/**
* This class provides an underlying storage of the various linear-algebra
* classes (e.g. LVecBase3, LMatrix4) in the absence of the Eigen linear
* algebra library.
*/
template <class FloatType, int NumRows, int NumCols>
class LSimpleMatrix {
public:
INLINE const FloatType &operator () (int row, int col) const;
INLINE FloatType &operator () (int row, int col);
INLINE const FloatType &operator () (int col) const;
INLINE FloatType &operator () (int col);
private:
FloatType _array[NumRows][NumCols];
};
#include "lsimpleMatrix.I"
// Now, do we actually use LSimpleMatrix, or do we use Eigen::Matrix?
#ifdef HAVE_EIGEN
#define UNALIGNED_LINMATH_MATRIX(FloatType, NumRows, NumCols) Eigen::Matrix<FloatType, NumRows, NumCols, Eigen::DontAlign | Eigen::RowMajor>
#ifdef LINMATH_ALIGN
#define LINMATH_MATRIX(FloatType, NumRows, NumCols) Eigen::Matrix<FloatType, NumRows, NumCols, Eigen::RowMajor>
#else // LINMATH_ALIGN
#define LINMATH_MATRIX(FloatType, NumRows, NumCols) UNALIGNED_LINMATH_MATRIX(FloatType, NumRows, NumCols)
#endif // LINMATH_ALIGN
#else // HAVE_EIGEN
#define UNALIGNED_LINMATH_MATRIX(FloatType, NumRows, NumCols) LSimpleMatrix<FloatType, NumRows, NumCols>
#define LINMATH_MATRIX(FloatType, NumRows, NumCols) UNALIGNED_LINMATH_MATRIX(FloatType, NumRows, NumCols)
#endif // HAVE_EIGEN
// This is as good a place as any to define this alignment macro.
#if defined(LINMATH_ALIGN) && defined(HAVE_EIGEN) && defined(__AVX__) && defined(STDFLOAT_DOUBLE)
#define ALIGN_LINMATH ALIGN_32BYTE
#elif defined(LINMATH_ALIGN)
#define ALIGN_LINMATH ALIGN_16BYTE
#else
#define ALIGN_LINMATH
#endif // LINMATH_ALIGN
#endif