55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file lwoSurface.h
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* @author drose
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* @date 2001-04-24
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*/
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#ifndef LWOSURFACE_H
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#define LWOSURFACE_H
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#include "pandatoolbase.h"
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#include "lwoGroupChunk.h"
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/**
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* Describes the shading attributes of a surface. This is similar to the
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* concept usually called a "material" or "shader" in other file formats.
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*/
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class LwoSurface : public LwoGroupChunk {
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public:
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std::string _name;
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std::string _source;
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public:
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virtual bool read_iff(IffInputFile *in, size_t stop_at);
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virtual void write(std::ostream &out, int indent_level = 0) const;
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virtual IffChunk *make_new_chunk(IffInputFile *in, IffId id);
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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LwoGroupChunk::init_type();
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register_type(_type_handle, "LwoSurface",
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LwoGroupChunk::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#endif
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