112 lines
3.2 KiB
C
112 lines
3.2 KiB
C
|
/**
|
||
|
* PANDA 3D SOFTWARE
|
||
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||
|
*
|
||
|
* All use of this software is subject to the terms of the revised BSD
|
||
|
* license. You should have received a copy of this license along
|
||
|
* with this source code in a file named "LICENSE."
|
||
|
*
|
||
|
* @file scissorEffect.h
|
||
|
* @author drose
|
||
|
* @date 2008-07-30
|
||
|
*/
|
||
|
|
||
|
#ifndef SCISSOREFFECT_H
|
||
|
#define SCISSOREFFECT_H
|
||
|
|
||
|
#include "pandabase.h"
|
||
|
|
||
|
#include "renderEffect.h"
|
||
|
#include "luse.h"
|
||
|
#include "nodePath.h"
|
||
|
|
||
|
// Forward declarations
|
||
|
class Lens;
|
||
|
|
||
|
/**
|
||
|
* This provides a higher-level wrapper around ScissorAttrib. It allows for
|
||
|
* the scissor region to be defined via points relative to the current node,
|
||
|
* and also performs culling based on the scissor region.
|
||
|
*/
|
||
|
class EXPCL_PANDA_PGRAPH ScissorEffect : public RenderEffect {
|
||
|
private:
|
||
|
class PointDef {
|
||
|
public:
|
||
|
LPoint3 _p;
|
||
|
NodePath _node;
|
||
|
};
|
||
|
|
||
|
ScissorEffect(bool screen, const LVecBase4 &frame,
|
||
|
const PointDef *points, int num_points, bool clip);
|
||
|
ScissorEffect(const ScissorEffect ©);
|
||
|
|
||
|
PUBLISHED:
|
||
|
static CPT(RenderEffect) make_screen(const LVecBase4 &frame, bool clip = true);
|
||
|
static CPT(RenderEffect) make_node(bool clip = true);
|
||
|
static CPT(RenderEffect) make_node(const LPoint3 &a, const LPoint3 &b, const NodePath &node = NodePath());
|
||
|
static CPT(RenderEffect) make_node(const LPoint3 &a, const LPoint3 &b, const LPoint3 &c, const LPoint3 &d, const NodePath &node = NodePath());
|
||
|
CPT(RenderEffect) add_point(const LPoint3 &point, const NodePath &node = NodePath()) const;
|
||
|
|
||
|
INLINE bool is_screen() const;
|
||
|
INLINE const LVecBase4 &get_frame() const;
|
||
|
|
||
|
INLINE int get_num_points() const;
|
||
|
INLINE const LPoint3 &get_point(int n) const;
|
||
|
MAKE_SEQ(get_points, get_num_points, get_point);
|
||
|
INLINE NodePath get_node(int n) const;
|
||
|
MAKE_SEQ(get_nodes, get_num_points, get_node);
|
||
|
|
||
|
INLINE bool get_clip() const;
|
||
|
|
||
|
public:
|
||
|
virtual CPT(RenderEffect) xform(const LMatrix4 &mat) const;
|
||
|
virtual void output(std::ostream &out) const;
|
||
|
|
||
|
virtual bool has_cull_callback() const;
|
||
|
virtual void cull_callback(CullTraverser *trav, CullTraverserData &data,
|
||
|
CPT(TransformState) &node_transform,
|
||
|
CPT(RenderState) &node_state) const;
|
||
|
|
||
|
protected:
|
||
|
virtual int compare_to_impl(const RenderEffect *other) const;
|
||
|
|
||
|
private:
|
||
|
PT(GeometricBoundingVolume) make_frustum(const Lens *lens, const LVecBase4 &frame) const;
|
||
|
|
||
|
private:
|
||
|
bool _screen;
|
||
|
LVecBase4 _frame;
|
||
|
typedef pvector<PointDef> Points;
|
||
|
Points _points;
|
||
|
bool _clip;
|
||
|
|
||
|
public:
|
||
|
static void register_with_read_factory();
|
||
|
virtual void write_datagram(BamWriter *manager, Datagram &dg);
|
||
|
|
||
|
protected:
|
||
|
static TypedWritable *make_from_bam(const FactoryParams ¶ms);
|
||
|
void fillin(DatagramIterator &scan, BamReader *manager);
|
||
|
|
||
|
public:
|
||
|
static TypeHandle get_class_type() {
|
||
|
return _type_handle;
|
||
|
}
|
||
|
static void init_type() {
|
||
|
RenderEffect::init_type();
|
||
|
register_type(_type_handle, "ScissorEffect",
|
||
|
RenderEffect::get_class_type());
|
||
|
}
|
||
|
virtual TypeHandle get_type() const {
|
||
|
return get_class_type();
|
||
|
}
|
||
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||
|
|
||
|
private:
|
||
|
static TypeHandle _type_handle;
|
||
|
};
|
||
|
|
||
|
#include "scissorEffect.I"
|
||
|
|
||
|
#endif
|