historical/toontown-classic.git/panda/include/xFileNode.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file xFileNode.h
* @author drose
* @date 2004-10-03
*/
#ifndef XFILENODE_H
#define XFILENODE_H
#include "pandatoolbase.h"
#include "typedObject.h"
#include "referenceCount.h"
#include "pointerTo.h"
#include "namable.h"
#include "pnotify.h"
#include "pvector.h"
#include "pmap.h"
#include "luse.h"
class XFile;
class WindowsGuid;
class XFileParseDataList;
class XFileDataDef;
class XFileDataObject;
class XFileDataNode;
class XFileDataNodeTemplate;
class Filename;
/**
* A single node of an X file. This may be either a template or a data node.
*/
class XFileNode : public TypedObject, public Namable,
virtual public ReferenceCount {
protected:
INLINE XFileNode(XFile *x_file);
public:
XFileNode(XFile *x_file, const std::string &name);
virtual ~XFileNode();
INLINE XFile *get_x_file() const;
INLINE int get_num_children() const;
INLINE XFileNode *get_child(int n) const;
XFileNode *find_child(const std::string &name) const;
int find_child_index(const std::string &name) const;
int find_child_index(const XFileNode *child) const;
XFileNode *find_descendent(const std::string &name) const;
INLINE int get_num_objects() const;
INLINE XFileDataNode *get_object(int n) const;
virtual bool has_guid() const;
virtual const WindowsGuid &get_guid() const;
virtual bool is_template_def() const;
virtual bool is_reference() const;
virtual bool is_object() const;
virtual bool is_standard_object(const std::string &template_name) const;
void add_child(XFileNode *node);
virtual void clear();
virtual void write_text(std::ostream &out, int indent_level) const;
typedef pmap<const XFileDataDef *, XFileDataObject *> PrevData;
virtual bool repack_data(XFileDataObject *object,
const XFileParseDataList &parse_data_list,
PrevData &prev_data,
size_t &index, size_t &sub_index) const;
virtual bool fill_zero_data(XFileDataObject *object) const;
virtual bool matches(const XFileNode *other) const;
// The following methods can be used to create instances of the standard
// template objects. These definitions match those defined in
// standardTemplates.x in this directory (and compiled into the executable).
XFileDataNode *add_Mesh(const std::string &name);
XFileDataNode *add_MeshNormals(const std::string &name);
XFileDataNode *add_MeshVertexColors(const std::string &name);
XFileDataNode *add_MeshTextureCoords(const std::string &name);
XFileDataNode *add_MeshMaterialList(const std::string &name);
XFileDataNode *add_Material(const std::string &name, const LColor &face_color,
double power, const LRGBColor &specular_color,
const LRGBColor &emissive_color);
XFileDataNode *add_TextureFilename(const std::string &name,
const Filename &filename);
XFileDataNode *add_Frame(const std::string &name);
XFileDataNode *add_FrameTransformMatrix(const LMatrix4d &mat);
public:
static std::string make_nice_name(const std::string &str);
protected:
XFile *_x_file;
typedef pvector< PT(XFileNode) > Children;
Children _children;
typedef pvector<XFileDataNode *> Objects;
Objects _objects;
typedef pmap<std::string, int> ChildrenByName;
ChildrenByName _children_by_name;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedObject::init_type();
ReferenceCount::init_type();
register_type(_type_handle, "XFileNode",
TypedObject::get_class_type(),
ReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class XFileDataNodeReference;
};
#include "xFileNode.I"
#endif