holy crap i got it to boot! 😄
This commit is contained in:
parent
962d1d1339
commit
e5679210b0
13 changed files with 263 additions and 115 deletions
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@ -7,12 +7,12 @@ mkdir builds/iso
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mkdir builds/iso/boot
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mkdir builds/iso/boot
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mkdir builds/iso/boot/grub
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mkdir builds/iso/boot/grub
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echo "Building bootloader"
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echo "Building bootloader"
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nasm -f elf32 source/bootloader.asm -o builds/blocks/bl.o
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nasm -f elf32 source/bootloader.asm -o builds/blocks/bootloader.o
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echo "Building basic keyboard support"
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echo "Building basic keyboard support"
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nasm -f elf32 source/detect-kbinput.asm -o builds/blocks/detectkeys.o
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nasm -f elf32 source/detect-kbinput.asm -o builds/blocks/detectkeys.o
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echo "Building OS"
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echo "Building OS"
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set disassembly-flavor intel
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set disassembly-flavor intel
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opt/cross/bin/i686-elf-gcc builds/blocks/bl.o -ffreestanding -nostdlib builds/blocks/detectkeys.o source/os.c -w -g -m32 -o builds/iso/gems.elf -I"/usr/include" -I"source/THIRDPARTY/lwext4-master/include/" -I"source/THIRDPARTY/linux-old/include/linux" -I"source/THIRDPARTY/linux-old/include/asm"
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opt/cross/bin/i686-elf-gcc builds/blocks/bootloader.o -ffreestanding -nostdlib builds/blocks/detectkeys.o source/os.c -w -g -m32 -o builds/iso/gems.elf -I"/usr/include" -I"source/THIRDPARTY/lwext4-master/include/" -I"source/THIRDPARTY/linux-old/include/linux" -I"source/THIRDPARTY/linux-old/include/asm"
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echo "Creating GRUB config"
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echo "Creating GRUB config"
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echo "set default=0" > builds/iso/boot/grub/grub.cfg
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echo "set default=0" > builds/iso/boot/grub/grub.cfg
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echo "set timeout=60" >> builds/iso/boot/grub/grub.cfg
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echo "set timeout=60" >> builds/iso/boot/grub/grub.cfg
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BIN
gems-kernel.git/builds/blocks/bootloader.o
Normal file
BIN
gems-kernel.git/builds/blocks/bootloader.o
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
52
gems-kernel.git/linker.ld
Normal file
52
gems-kernel.git/linker.ld
Normal file
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@ -0,0 +1,52 @@
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/* The bootloader will look at this image and start execution at the symbol
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designated as the entry point. */
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ENTRY(_start)
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/* Tell where the various sections of the object files will be put in the final
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kernel image. */
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SECTIONS
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{
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/* It used to be universally recommended to use 1M as a start offset,
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as it was effectively guaranteed to be available under BIOS systems.
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However, UEFI has made things more complicated, and experimental data
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strongly suggests that 2M is a safer place to load. In 2016, a new
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feature was introduced to the multiboot2 spec to inform bootloaders
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that a kernel can be loaded anywhere within a range of addresses and
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will be able to relocate itself to run from such a loader-selected
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address, in order to give the loader freedom in selecting a span of
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memory which is verified to be available by the firmware, in order to
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work around this issue. This does not use that feature, so 2M was
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chosen as a safer option than the traditional 1M. */
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. = 2M;
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/* First put the multiboot header, as it is required to be put very early
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in the image or the bootloader won't recognize the file format.
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Next we'll put the .text section. */
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.text BLOCK(4K) : ALIGN(4K)
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{
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*(.multiboot)
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*(.text)
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}
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/* Read-only data. */
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.rodata BLOCK(4K) : ALIGN(4K)
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{
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*(.rodata)
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}
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/* Read-write data (initialized) */
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.data BLOCK(4K) : ALIGN(4K)
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{
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*(.data)
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}
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/* Read-write data (uninitialized) and stack */
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.bss BLOCK(4K) : ALIGN(4K)
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{
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*(COMMON)
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*(.bss)
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}
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/* The compiler may produce other sections, by default it will put them in
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a segment with the same name. Simply add stuff here as needed. */
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}
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5
gems-kernel.git/quick-test.sh
Executable file
5
gems-kernel.git/quick-test.sh
Executable file
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@ -0,0 +1,5 @@
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if grub-file --is-x86-multiboot builds/iso/gems.elf; then
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echo multiboot confirmed
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else
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echo the file is not multiboot
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fi
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@ -1,16 +1,90 @@
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SECTION .multiboot
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; Declare constants for the multiboot header.
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ALIGN 4
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MBALIGN equ 1 << 0 ; align loaded modules on page boundaries
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extern kern
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MEMINFO equ 1 << 1 ; provide memory map
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mboot:
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MBFLAGS equ MBALIGN | MEMINFO ; this is the Multiboot 'flag' field
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mov ax, 9ch
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MAGIC equ 0x1BADB002 ; 'magic number' lets bootloader find the header
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mov ss, ax ;cannot be written directly
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CHECKSUM equ -(MAGIC + MBFLAGS) ; checksum of above, to prove we are multiboot
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mov sp, 4094d
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mov ax, 7c0h
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; Declare a multiboot header that marks the program as a kernel. These are magic
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mov ds, ax ;cannot be written directly
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; values that are documented in the multiboot standard. The bootloader will
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call kern
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; search for this signature in the first 8 KiB of the kernel file, aligned at a
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quit:
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; 32-bit boundary. The signature is in its own section so the header can be
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hlt
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; forced to be within the first 8 KiB of the kernel file.
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jmp quit
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section .multiboot
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jmp $
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align 4
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times 510-($-$$) db 0
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dd MAGIC
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dw 0xAA55
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dd MBFLAGS
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dd CHECKSUM
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; The multiboot standard does not define the value of the stack pointer register
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; (esp) and it is up to the kernel to provide a stack. This allocates room for a
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; small stack by creating a symbol at the bottom of it, then allocating 16384
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; bytes for it, and finally creating a symbol at the top. The stack grows
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; downwards on x86. The stack is in its own section so it can be marked nobits,
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; which means the kernel file is smaller because it does not contain an
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; uninitialized stack. The stack on x86 must be 16-byte aligned according to the
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; System V ABI standard and de-facto extensions. The compiler will assume the
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; stack is properly aligned and failure to align the stack will result in
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; undefined behavior.
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section .bss
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align 16
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stack_bottom:
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resb 16384 ; 16 KiB
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stack_top:
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; The linker script specifies _start as the entry point to the kernel and the
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; bootloader will jump to this position once the kernel has been loaded. It
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; doesn't make sense to return from this function as the bootloader is gone.
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; Declare _start as a function symbol with the given symbol size.
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section .text
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global _start:function (_start.end - _start)
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_start:
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; The bootloader has loaded us into 32-bit protected mode on a x86
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; machine. Interrupts are disabled. Paging is disabled. The processor
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; state is as defined in the multiboot standard. The kernel has full
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; control of the CPU. The kernel can only make use of hardware features
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; and any code it provides as part of itself. There's no printf
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; function, unless the kernel provides its own <stdio.h> header and a
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; printf implementation. There are no security restrictions, no
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; safeguards, no debugging mechanisms, only what the kernel provides
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; itself. It has absolute and complete power over the
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; machine.
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; To set up a stack, we set the esp register to point to the top of our
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; stack (as it grows downwards on x86 systems). This is necessarily done
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; in assembly as languages such as C cannot function without a stack.
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mov esp, stack_top
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; This is a good place to initialize crucial processor state before the
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; high-level kernel is entered. It's best to minimize the early
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; environment where crucial features are offline. Note that the
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; processor is not fully initialized yet: Features such as floating
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; point instructions and instruction set extensions are not initialized
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; yet. The GDT should be loaded here. Paging should be enabled here.
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; C++ features such as global constructors and exceptions will require
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; runtime support to work as well.
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; Enter the high-level kernel. The ABI requires the stack is 16-byte
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; aligned at the time of the call instruction (which afterwards pushes
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; the return pointer of size 4 bytes). The stack was originally 16-byte
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; aligned above and we've since pushed a multiple of 16 bytes to the
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; stack since (pushed 0 bytes so far) and the alignment is thus
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; preserved and the call is well defined.
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; note, that if you are building on Windows, C functions may have "_" prefix in assembly: _kernel_main
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extern kernel_main
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call kernel_main
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; If the system has nothing more to do, put the computer into an
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; infinite loop. To do that:
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; 1) Disable interrupts with cli (clear interrupt enable in eflags).
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; They are already disabled by the bootloader, so this is not needed.
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; Mind that you might later enable interrupts and return from
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; kernel_main (which is sort of nonsensical to do).
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; 2) Wait for the next interrupt to arrive with hlt (halt instruction).
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; Since they are disabled, this will lock up the computer.
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; 3) Jump to the hlt instruction if it ever wakes up due to a
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; non-maskable interrupt occurring or due to system management mode.
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cli
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.hang: hlt
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jmp .hang
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.end:
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@ -78,5 +78,5 @@ void panic(char deets[128]) {
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print("\nAre colors working? (Order: Blue,Green,Lightblue,Red,Pink,Orange,White.)\n");
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print("\nAre colors working? (Order: Blue,Green,Lightblue,Red,Pink,Orange,White.)\n");
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showColors();
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showColors();
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print("Regular\n");
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print("Regular\n");
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halt();
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halt(1);
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}
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}
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@ -1,41 +1,52 @@
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/* The bootloader will look at this image and start execution at the symbol
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designated as the entry point. */
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ENTRY(_start)
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/* Tell where the various sections of the object files will be put in the final
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kernel image. */
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SECTIONS
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SECTIONS
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{
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{
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.text.start (_KERNEL_BASE_) : {
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/* It used to be universally recommended to use 1M as a start offset,
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/* link multiboot struct */
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as it was effectively guaranteed to be available under BIOS systems.
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. = ALIGN(8);
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However, UEFI has made things more complicated, and experimental data
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KEEP(*(.multiboot))
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strongly suggests that 2M is a safer place to load. In 2016, a new
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/* keep this */
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feature was introduced to the multiboot2 spec to inform bootloaders
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startup.o( .text )
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that a kernel can be loaded anywhere within a range of addresses and
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}
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will be able to relocate itself to run from such a loader-selected
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address, in order to give the loader freedom in selecting a span of
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memory which is verified to be available by the firmware, in order to
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work around this issue. This does not use that feature, so 2M was
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chosen as a safer option than the traditional 1M. */
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. = 2M;
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.text : ALIGN(0x1000) {
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/* First put the multiboot header, as it is required to be put very early
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/* link multiboot struct */
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in the image or the bootloader won't recognize the file format.
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. = ALIGN(8);
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Next we'll put the .text section. */
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KEEP(*(.multiboot))
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.text BLOCK(4K) : ALIGN(4K)
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/* keep this */
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{
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_TEXT_START_ = .;
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*(.multiboot)
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*(.text)
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*(.text)
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_TEXT_END_ = .;
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}
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}
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.data : ALIGN(0x1000) {
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/* Read-only data. */
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/* link multiboot struct */
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.rodata BLOCK(4K) : ALIGN(4K)
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. = ALIGN(8);
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{
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KEEP(*(.multiboot))
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*(.rodata)
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/* keep this */
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}
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_DATA_START_ = .;
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/* Read-write data (initialized) */
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.data BLOCK(4K) : ALIGN(4K)
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{
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*(.data)
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*(.data)
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_DATA_END_ = .;
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}
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}
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.bss : ALIGN(0x1000) {
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/* Read-write data (uninitialized) and stack */
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/* link multiboot struct */
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.bss BLOCK(4K) : ALIGN(4K)
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. = ALIGN(8);
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{
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KEEP(*(.multiboot))
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*(COMMON)
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/* keep this */
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_BSS_START_ = .;
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*(.bss)
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*(.bss)
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_BSS_END_ = .;
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}
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}
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}
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/* The compiler may produce other sections, by default it will put them in
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a segment with the same name. Simply add stuff here as needed. */
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}
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@ -63,15 +63,15 @@ void os() {
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while ( 1 == 1 ) {
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while ( 1 == 1 ) {
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rloadstring("basickeys");
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rloadstring("basickeys");
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}
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}
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panic("RUSHELL-LEVEL CRASH");
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}
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}
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void kern() {
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void kern() {
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//extern bootloader();
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//extern bootloader();
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//bootloader();
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//bootloader();
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haltLoop();
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clear(lastVGATextColor());
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clear(lastVGATextColor());
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print("GEMS OK, WAITING A FEW TICKS TO TEST TIME... \n");
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print("GEMS OK, WAITING A FEW TICKS TO TEST TIME... \n");
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wait(100000000); //ok? ok.
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wait(10); //ok? ok.
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beep();
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beep();
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print("Getting frequency of A2 \n");
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print("Getting frequency of A2 \n");
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print("(might be garbled until fixed) \n");
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print("(might be garbled until fixed) \n");
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@ -84,10 +84,6 @@ void kern() {
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waitSecs(5);
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waitSecs(5);
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clear();
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clear();
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os();
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os();
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while (1 == 1)
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{
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panic("KERNEL-LEVEL CRASH");
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}
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}
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}
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int kernel_main(struct multiboot_info* mbd, unsigned int magic) {
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int kernel_main(struct multiboot_info* mbd, unsigned int magic) {
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@ -1,53 +1,52 @@
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// We declare the 'kernel_main' label as being external to this file.
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/* The bootloader will look at this image and start execution at the symbol
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// That's because it's the name of the main C function in 'kernel.c'.
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designated as the entry point. */
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.extern kernel_main
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ENTRY(_start)
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|
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// We declare the 'start' label as global (accessible from outside this file), since the linker will need to know where it is.
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/* Tell where the various sections of the object files will be put in the final
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// In a bit, we'll actually take a look at the code that defines this label.
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kernel image. */
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.global start
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SECTIONS
|
||||||
|
{
|
||||||
|
/* It used to be universally recommended to use 1M as a start offset,
|
||||||
|
as it was effectively guaranteed to be available under BIOS systems.
|
||||||
|
However, UEFI has made things more complicated, and experimental data
|
||||||
|
strongly suggests that 2M is a safer place to load. In 2016, a new
|
||||||
|
feature was introduced to the multiboot2 spec to inform bootloaders
|
||||||
|
that a kernel can be loaded anywhere within a range of addresses and
|
||||||
|
will be able to relocate itself to run from such a loader-selected
|
||||||
|
address, in order to give the loader freedom in selecting a span of
|
||||||
|
memory which is verified to be available by the firmware, in order to
|
||||||
|
work around this issue. This does not use that feature, so 2M was
|
||||||
|
chosen as a safer option than the traditional 1M. */
|
||||||
|
. = 2M;
|
||||||
|
|
||||||
// Our bootloader, GRUB, needs to know some basic information about our kernel before it can boot it.
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/* First put the multiboot header, as it is required to be put very early
|
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// We give GRUB this information using a standard known as 'Multiboot'.
|
in the image or the bootloader won't recognize the file format.
|
||||||
// To define a valid 'Multiboot header' that will be recognised by GRUB, we need to hard code some
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Next we'll put the .text section. */
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// constants into the executable. The following code calculates those constants.
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.text BLOCK(4K) : ALIGN(4K)
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.set MB_MAGIC, 0x1BADB002 // This is a 'magic' constant that GRUB will use to detect our kernel's location.
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{
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.set MB_FLAGS, (1 << 0) | (1 << 1) // This tells GRUB to 1: load modules on page boundaries and 2: provide a memory map (this is useful later in development)
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*(.multiboot)
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// Finally, we calculate a checksum that includes all the previous values
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*(.text)
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.set MB_CHECKSUM, (0 - (MB_MAGIC + MB_FLAGS))
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}
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||||||
|
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// We now start the section of the executable that will contain our Multiboot header
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/* Read-only data. */
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.section .multiboot
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.rodata BLOCK(4K) : ALIGN(4K)
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.align 4 // Make sure the following data is aligned on a multiple of 4 bytes
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{
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// Use the previously calculated constants in executable code
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*(.rodata)
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.long MB_MAGIC
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}
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.long MB_FLAGS
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|
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// Use the checksum we calculated earlier
|
|
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.long MB_CHECKSUM
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|
||||||
|
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||||||
// This section contains data initialised to zeroes when the kernel is loaded
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/* Read-write data (initialized) */
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||||||
.section .bss
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.data BLOCK(4K) : ALIGN(4K)
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||||||
// Our C code will need a stack to run. Here, we allocate 4096 bytes (or 4 Kilobytes) for our stack.
|
{
|
||||||
// We can expand this later if we want a larger stack. For now, it will be perfectly adequate.
|
*(.data)
|
||||||
.align 16
|
}
|
||||||
stack_bottom:
|
|
||||||
.skip 4096 // Reserve a 4096-byte (4K) stack
|
|
||||||
stack_top:
|
|
||||||
|
|
||||||
// This section contains our actual assembly code to be run when our kernel loads
|
/* Read-write data (uninitialized) and stack */
|
||||||
.section .text
|
.bss BLOCK(4K) : ALIGN(4K)
|
||||||
// Here is the 'start' label we mentioned before. This is the first code that gets run in our kernel.
|
{
|
||||||
start:
|
*(COMMON)
|
||||||
// First thing's first: we want to set up an environment that's ready to run C code.
|
*(.bss)
|
||||||
// C is very relaxed in its requirements: All we need to do is to set up the stack.
|
}
|
||||||
// Please note that on x86, the stack grows DOWNWARD. This is why we start at the top.
|
|
||||||
mov $stack_top, %esp // Set the stack pointer to the top of the stack
|
|
||||||
|
|
||||||
// Now we have a C-worthy (haha!) environment ready to run the rest of our kernel.
|
/* The compiler may produce other sections, by default it will put them in
|
||||||
// At this point, we can call our main C function.
|
a segment with the same name. Simply add stuff here as needed. */
|
||||||
call kernel_main
|
}
|
||||||
|
|
||||||
// If, by some mysterious circumstances, the kernel's C code ever returns, all we want to do is to hang the CPU
|
|
||||||
hang:
|
|
||||||
cli // Disable CPU interrupts
|
|
||||||
hlt // Halt the CPU
|
|
||||||
jmp hang // If that didn't work, loop around and try again.
|
|
|
@ -1,7 +1,7 @@
|
||||||
//Made to create time at 100000000 TPS
|
//Made to create time at 100000000 TPS
|
||||||
//by Sparksammy
|
//by Sparksammy
|
||||||
int time = 1;
|
int time = 1;
|
||||||
|
int halted = 0;
|
||||||
void countOld() {
|
void countOld() {
|
||||||
static long long int i;
|
static long long int i;
|
||||||
static int state = 0;
|
static int state = 0;
|
||||||
|
@ -20,12 +20,12 @@ void countOld() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void halt() {
|
void halt(int halt) {
|
||||||
// do nothing.
|
halted = halt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void wait(uint32_t millis) {
|
void wait(uint32_t millis) {
|
||||||
uint32_t countdown = millis * 1193181.66667;
|
uint32_t countdown = millis * 1000;
|
||||||
while (countdown > 0) {
|
while (countdown > 0) {
|
||||||
uint32_t countdown = countdown - 1;
|
uint32_t countdown = countdown - 1;
|
||||||
}
|
}
|
||||||
|
@ -67,3 +67,14 @@ void disableCount() {
|
||||||
void enableCount() {
|
void enableCount() {
|
||||||
countstate = true;
|
countstate = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void haltLoop() {
|
||||||
|
while (true) {
|
||||||
|
if (halted == 0) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (halted == 1) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
0
gems-kernel.git/test-mute.sh
Normal file → Executable file
0
gems-kernel.git/test-mute.sh
Normal file → Executable file
Loading…
Reference in a new issue