/*---------------------------------------------------------------------------+ | fpu_system.h | | | | Copyright (C) 1992,1994 | | W. Metzenthen, 22 Parker St, Ormond, Vic 3163, | | Australia. E-mail billm@vaxc.cc.monash.edu.au | | | +---------------------------------------------------------------------------*/ #ifndef _FPU_SYSTEM_H #define _FPU_SYSTEM_H /* system dependent definitions */ #include #include /* This sets the pointer FPU_info to point to the argument part of the stack frame of math_emulate() */ #define SETUP_DATA_AREA(arg) FPU_info = (struct info *) &arg #define I387 (current->tss.i387) #define FPU_info (I387.soft.info) #define FPU_CS (*(unsigned short *) &(FPU_info->___cs)) #define FPU_DS (*(unsigned short *) &(FPU_info->___ds)) #define FPU_EAX (FPU_info->___eax) #define FPU_EFLAGS (FPU_info->___eflags) #define FPU_EIP (FPU_info->___eip) #define FPU_ORIG_EIP (FPU_info->___orig_eip) #define FPU_lookahead (I387.soft.lookahead) #define FPU_entry_eip (I387.soft.entry_eip) #define partial_status (I387.soft.swd) #define control_word (I387.soft.cwd) #define regs (I387.soft.regs) #define top (I387.soft.top) #define ip_offset (I387.soft.fip) #define cs_selector (I387.soft.fcs) #define data_operand_offset (I387.soft.foo) #define operand_selector (I387.soft.fos) #define FPU_verify_area(x,y,z) if ( verify_area(x,y,z) ) \ math_abort(FPU_info,SIGSEGV) #undef FPU_IGNORE_CODE_SEGV #ifdef FPU_IGNORE_CODE_SEGV /* verify_area() is very expensive, and causes the emulator to run about 20% slower if applied to the code. Anyway, errors due to bad code addresses should be much rarer than errors due to bad data addresses. */ #define FPU_code_verify_area(z) #else /* A simpler test than verify_area() can probably be done for FPU_code_verify_area() because the only possible error is to step past the upper boundary of a legal code area. */ #define FPU_code_verify_area(z) FPU_verify_area(VERIFY_READ,(void *)FPU_EIP,z) #endif /* ######## temporary and ugly ;-) */ #define FPU_data_address ((void *)(I387.soft.twd)) #endif