/* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Definitions for the TCP module. * * Version: @(#)tcp.h 1.0.5 05/23/93 * * Authors: Ross Biro, * Fred N. van Kempen, * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ #ifndef _TCP_H #define _TCP_H #include #define MAX_SYN_SIZE 44 + sizeof (struct sk_buff) + MAX_HEADER #define MAX_FIN_SIZE 40 + sizeof (struct sk_buff) + MAX_HEADER #define MAX_ACK_SIZE 40 + sizeof (struct sk_buff) + MAX_HEADER #define MAX_RESET_SIZE 40 + sizeof (struct sk_buff) + MAX_HEADER #define MAX_WINDOW 4096 #define MIN_WINDOW 2048 #define MAX_ACK_BACKLOG 2 #define MIN_WRITE_SPACE 2048 #define TCP_WINDOW_DIFF 2048 #define TCP_RETR1 7 /* * This is howmany retries it does before it * tries to figure out if the gateway is * down. */ #define TCP_RETR2 15 /* * This should take at least * 90 minutes to time out. */ #define TCP_TIMEOUT_LEN (15*60*HZ) /* should be about 15 mins */ #define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to sucessfully * close the socket, about 60 seconds */ #define TCP_ACK_TIME 3000 /* time to delay before sending an ACK */ #define TCP_DONE_TIME 250 /* maximum time to wait before actually * destroying a socket */ #define TCP_WRITE_TIME 3000 /* initial time to wait for an ACK, * after last transmit */ #define TCP_CONNECT_TIME 2000 /* time to retransmit first SYN */ #define TCP_SYN_RETRIES 5 /* number of times to retry openning a * connection */ #define TCP_PROBEWAIT_LEN 100 /* time to wait between probes when * I've got something to write and * there is no window */ #define TCP_NO_CHECK 0 /* turn to one if you want the default * to be no checksum */ #define TCP_WRITE_QUEUE_MAGIC 0xa5f23477 /* * TCP option */ #define TCPOPT_NOP 1 #define TCPOPT_EOL 0 #define TCPOPT_MSS 2 /* * The next routines deal with comparing 32 bit unsigned ints * and worry about wraparound (automatic with unsigned arithmetic). */ static inline int before(unsigned long seq1, unsigned long seq2) { /* this inequality is strict. */ if (seq1 == seq2) return 0; seq2 -= seq1; return (seq2 < 65536); } static inline int after(unsigned long seq1, unsigned long seq2) { return before(seq2, seq1); } /* is s2<=s1<=s3 ? */ static inline int between(unsigned long seq1, unsigned long seq2, unsigned long seq3) { return (after(seq1+1, seq2) && before(seq1, seq3+1)); } /* * List all states of a TCP socket that can be viewed as a "connected" * state. This now includes TCP_SYN_RECV, although I am not yet fully * convinced that this is the solution for the 'getpeername(2)' * problem. Thanks to Stephen A. Wood -FvK */ static inline const int tcp_connected(const int state) { return(state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT || state == TCP_FIN_WAIT1 || state == TCP_FIN_WAIT2 || state == TCP_SYN_RECV); } extern struct proto tcp_prot; extern void print_th(struct tcphdr *); extern void tcp_err(int err, unsigned char *header, unsigned long daddr, unsigned long saddr, struct inet_protocol *protocol); extern void tcp_shutdown (struct sock *sk, int how); extern int tcp_rcv(struct sk_buff *skb, struct device *dev, struct options *opt, unsigned long daddr, unsigned short len, unsigned long saddr, int redo, struct inet_protocol *protocol); extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg); extern void tcp_enqueue_partial(struct sk_buff *, struct sock *); extern struct sk_buff * tcp_dequeue_partial(struct sock *); #endif /* _TCP_H */