/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file fcollada_utils.h * @author rdb * @date 2008-12-22 */ // This file defines some conversion tools for conversion between FCollada and // Panda3D #ifndef FCOLLADA_UTILS_H #define FCOLLADA_UTILS_H #include "pre_fcollada_include.h" #include // Useful conversion stuff inline LVecBase3d TO_VEC3(FMVector3 v) { return LVecBase3d(v.x, v.y, v.z); } inline LVecBase4d TO_VEC4(FMVector4 v) { return LVecBase4d(v.x, v.y, v.z, v.w); } inline LColor TO_COLOR(FMVector4 v) { return LColor(v.x, v.y, v.z, v.w); } #define FROM_VEC3(v) (FMVector3(v[0], v[1], v[2])) #define FROM_VEC4(v) (FMVector4(v[0], v[1], v[2], v[3])) #define FROM_MAT4(v) (FMMatrix44(v.getData())) #define FROM_FSTRING(fs) (std::string(fs.c_str())) #endif