/* * context switching * 2003-10 by SONE Takeshi */ #include "config.h" #include "kernel/kernel.h" #include "context.h" #include "libopenbios/bindings.h" #include "libopenbios/initprogram.h" #include "libopenbios/sys_info.h" #include "boot.h" #include "openbios.h" #define MAIN_STACK_SIZE 16384 #define IMAGE_STACK_SIZE 4096*2 #define debug printk static void start_main(void); /* forward decl. */ void __exit_context(void); /* assembly routine */ /* * Main context structure * It is placed at the bottom of our stack, and loaded by assembly routine * to start us up. */ static struct context main_ctx = { .pc = (uint32_t) start_main, .npc = (uint32_t) start_main + 4, .return_addr = (uint32_t) __exit_context, }; /* This is used by assembly routine to load/store the context which * it is to switch/switched. */ struct context * volatile __context = &main_ctx; /* Client program context */ static struct context *client_ctx; /* Stack for loaded ELF image */ static uint8_t image_stack[IMAGE_STACK_SIZE]; /* Pointer to startup context (physical address) */ unsigned long __boot_ctx; /* * Main starter * This is the C function that runs first. */ static void start_main(void) { /* Save startup context, so we can refer to it later. * We have to keep it in physical address since we will relocate. */ __boot_ctx = virt_to_phys(__context); /* Set up client context */ client_ctx = init_context(image_stack, sizeof image_stack, 1); __context = client_ctx; /* Start the real fun */ openbios(); /* Returning from here should jump to __exit_context */ __context = boot_ctx; } #define CTX_OFFSET(n) (sizeof(struct context) + n * sizeof(uint32_t)) /* Setup a new context using the given stack. */ struct context * init_context(uint8_t *stack, uint32_t stack_size, int num_params) { struct context *ctx; ctx = (struct context *) (stack + stack_size - CTX_OFFSET(num_params)); /* Use valid window state from startup */ memcpy(ctx, &main_ctx, sizeof(struct context)); /* Fill in reasonable default for flat memory model */ ctx->regs[REG_SP] = virt_to_phys(SP_LOC(ctx)); ctx->return_addr = virt_to_phys(__exit_context); return ctx; } /* init-program */ int arch_init_program(void) { volatile struct context *ctx = __context; ucell entry; ctx->regs[REG_O0] = (unsigned long)romvec; ctx->regs[REG_SP] = (unsigned long)malloc(IMAGE_STACK_SIZE) + IMAGE_STACK_SIZE - CTX_OFFSET(1); /* Set entry point */ feval("load-state >ls.entry @"); entry = POP(); ctx->pc = entry; return 0; } /* Switch to another context. */ struct context *switch_to(struct context *ctx) { volatile struct context *save; struct context *ret; debug("switching to new context:\n"); save = __context; __context = ctx; asm __volatile__ ("\n\tcall __switch_context" "\n\tnop" ::: "g1", "g2", "g3", "g4", "g5", "g6", "g7", "o0", "o1", "o2", "o3", "o4", "o5", "o7", "l0", "l1", "l2", "l3", "l4", "l5", "l6", "l7", "i0", "i1", "i2", "i3", "i4", "i5", "i7", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "f10", "f11", "f12", "f13", "f14", "f15", "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23", "f24", "f25", "f26", "f27", "f28", "f29", "f30", "f31", "memory"); ret = __context; __context = (struct context *)save; return ret; } /* Start ELF Boot image */ unsigned int start_elf(void) { volatile struct context *ctx = __context;; ctx = switch_to((struct context *)ctx); return ctx->regs[REG_O0]; }