"""Contains the DirectScrolledFrame class.""" __all__ = ['DirectScrolledFrame'] from panda3d.core import * from . import DirectGuiGlobals as DGG from .DirectFrame import * from .DirectScrollBar import * """ import DirectScrolledFrame d = DirectScrolledFrame(borderWidth=(0, 0)) """ class DirectScrolledFrame(DirectFrame): """ DirectScrolledFrame -- a special frame that uses DirectScrollBar to implement a small window (the frameSize) into a potentially much larger virtual canvas (the canvasSize, scrolledFrame.getCanvas()). Unless specified otherwise, scroll bars are automatically created and managed as needed, based on the relative sizes od the frameSize and the canvasSize. You can also set manageScrollBars = 0 and explicitly position and hide or show the scroll bars yourself. """ def __init__(self, parent = None, **kw): optiondefs = ( # Define type of DirectGuiWidget ('pgFunc', PGScrollFrame, None), ('frameSize', (-0.5, 0.5, -0.5, 0.5), None), ('canvasSize', (-1, 1, -1, 1), self.setCanvasSize), ('manageScrollBars', 1, self.setManageScrollBars), ('autoHideScrollBars', 1, self.setAutoHideScrollBars), ('scrollBarWidth', 0.08, None), ('borderWidth', (0.01, 0.01), self.setBorderWidth), ) # Merge keyword options with default options self.defineoptions(kw, optiondefs) # Initialize superclasses DirectFrame.__init__(self, parent) # The scrollBarWidth parameter is just used at scroll bar # construction time, and supplies a default frame. It does # not override an explicit frame specified on the scroll bar. # If you want to change the frame width after construction, # you must specify their frameSize tuples explicitly. w = self['scrollBarWidth'] self.verticalScroll = self.createcomponent( "verticalScroll", (), None, DirectScrollBar, (self,), borderWidth = self['borderWidth'], frameSize = (-w / 2.0, w / 2.0, -1, 1), orientation = DGG.VERTICAL) self.horizontalScroll = self.createcomponent( "horizontalScroll", (), None, DirectScrollBar, (self,), borderWidth = self['borderWidth'], frameSize = (-1, 1, -w / 2.0, w / 2.0), orientation = DGG.HORIZONTAL) self.guiItem.setVerticalSlider(self.verticalScroll.guiItem) self.guiItem.setHorizontalSlider(self.horizontalScroll.guiItem) self.canvas = NodePath(self.guiItem.getCanvasNode()) # Call option initialization functions self.initialiseoptions(DirectScrolledFrame) def setCanvasSize(self): f = self['canvasSize'] self.guiItem.setVirtualFrame(f[0], f[1], f[2], f[3]) def getCanvas(self): return self.canvas def setManageScrollBars(self): self.guiItem.setManagePieces(self['manageScrollBars']) def setAutoHideScrollBars(self): self.guiItem.setAutoHide(self['autoHideScrollBars']) def commandFunc(self): if self['command']: self['command'](*self['extraArgs']) def destroy(self): # Destroy children of the canvas for child in self.canvas.getChildren(): childGui = self.guiDict.get(child.getName()) if childGui: childGui.destroy() else: parts = child.getName().split('-') simpleChildGui = self.guiDict.get(parts[-1]) if simpleChildGui: simpleChildGui.destroy() if self.verticalScroll: self.verticalScroll.destroy() if self.horizontalScroll: self.horizontalScroll.destroy() self.verticalScroll = None self.horizontalScroll = None DirectFrame.destroy(self)