/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file animBundleNode.h * @author drose * @date 2002-03-06 */ #ifndef ANIMBUNDLENODE_H #define ANIMBUNDLENODE_H #include "pandabase.h" #include "animBundle.h" #include "pandaNode.h" #include "dcast.h" /** * This is a node that contains a pointer to an AnimBundle. Like * PartBundleNode, it exists solely to make it easy to store AnimBundles in * the scene graph. */ class EXPCL_PANDA_CHAN AnimBundleNode : public PandaNode { PUBLISHED: INLINE explicit AnimBundleNode(const std::string &name, AnimBundle *bundle); protected: INLINE AnimBundleNode(); INLINE AnimBundleNode(const AnimBundleNode ©); public: virtual PandaNode *make_copy() const; virtual bool safe_to_flatten() const; PUBLISHED: INLINE AnimBundle *get_bundle() const; MAKE_PROPERTY(bundle, get_bundle); static AnimBundle *find_anim_bundle(PandaNode *root); private: PT(AnimBundle) _bundle; public: static void register_with_read_factory(); virtual void write_datagram(BamWriter* manager, Datagram &me); virtual int complete_pointers(TypedWritable **p_list, BamReader *manager); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator& scan, BamReader* manager); public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PandaNode::init_type(); register_type(_type_handle, "AnimBundleNode", PandaNode::get_class_type()); } private: static TypeHandle _type_handle; }; #include "animBundleNode.I" #endif