/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file animChannel.h * @author drose * @date 1999-02-22 */ #ifndef ANIMCHANNEL_H #define ANIMCHANNEL_H #include "pandabase.h" #include "animChannelBase.h" #include "luse.h" /** * This template class is the parent class for all kinds of AnimChannels that * return different values. */ template class AnimChannel : public AnimChannelBase { protected: // The default constructor is protected: don't try to create an AnimChannel // without a parent. To create an AnimChannel hierarchy, you must first // create an AnimBundle, and use that to create any subsequent children. INLINE AnimChannel(const std::string &name = ""); INLINE AnimChannel(AnimGroup *parent, const AnimChannel ©); public: typedef typename SwitchType::ValueType ValueType; INLINE AnimChannel(AnimGroup *parent, const std::string &name); INLINE ~AnimChannel(); PUBLISHED: virtual void get_value(int frame, ValueType &value)=0; // These transform-component methods only have meaning for matrix types. virtual void get_value_no_scale_shear(int frame, ValueType &value); virtual void get_scale(int frame, LVecBase3 &scale); virtual void get_hpr(int frame, LVecBase3 &hpr); virtual void get_quat(int frame, LQuaternion &quat); virtual void get_pos(int frame, LVecBase3 &pos); virtual void get_shear(int frame, LVecBase3 &shear); virtual TypeHandle get_value_type() const; // This class has no ReadWrite functions as it is abstract and defines no // new data public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { AnimChannelBase::init_type(); register_type(_type_handle, SwitchType::get_channel_type_name(), AnimChannelBase::get_class_type()); } private: static TypeHandle _type_handle; }; // And now we instantiate a few useful types. class EXPCL_PANDA_CHAN ACMatrixSwitchType { public: typedef LMatrix4 ValueType; static const char *get_channel_type_name() { return "AnimChannelMatrix"; } static const char *get_fixed_channel_type_name() { return "AnimChannelFixed"; } static const char *get_part_type_name() { return "MovingPart"; } static void output_value(std::ostream &out, const ValueType &value); static void write_datagram(Datagram &dest, ValueType& me) { me.write_datagram(dest); } static void read_datagram(DatagramIterator &source, ValueType& me) { me.read_datagram(source); } }; EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_CHAN, EXPTP_PANDA_CHAN, AnimChannel); typedef AnimChannel AnimChannelMatrix; class EXPCL_PANDA_CHAN ACScalarSwitchType { public: typedef PN_stdfloat ValueType; static const char *get_channel_type_name() { return "AnimChannelScalar"; } static const char *get_fixed_channel_type_name() { return "AnimChannelScalarFixed"; } static const char *get_part_type_name() { return "MovingPart"; } static void output_value(std::ostream &out, ValueType value) { out << value; } static void write_datagram(Datagram &dest, ValueType& me) { dest.add_stdfloat(me); } static void read_datagram(DatagramIterator &source, ValueType& me) { me = source.get_stdfloat(); } }; EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_CHAN, EXPTP_PANDA_CHAN, AnimChannel); typedef AnimChannel AnimChannelScalar; #include "animChannel.I" #endif