/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file bam.h * @author jason * @date 2000-06-27 */ // This file just holds the Magic Number, Major and Minor version numbers that // are common to both BamWriter and BamReader. #ifndef _BAM_H #define _BAM_H #include "pandabase.h" // The magic number for a BAM file. It includes a carriage return and newline // character to help detect files damaged due to faulty ASCIIBinary // conversion. static const std::string _bam_header = std::string("pbj\0\n\r", 6); static const unsigned short _bam_major_ver = 6; // Bumped to major version 2 on 2000-07-06 due to major changes in Character. // Bumped to major version 3 on 2000-12-08 to change float64's to float32's. // Bumped to major version 4 on 2002-04-10 to store new scene graph. // Bumped to major version 5 on 2005-05-06 for new Geom implementation. // Bumped to major version 6 on 2006-02-11 to factor out PandaNode::CData. static const unsigned short _bam_first_minor_ver = 14; static const unsigned short _bam_minor_ver = 44; // Bumped to minor version 14 on 2007-12-19 to change default ColorAttrib. // Bumped to minor version 15 on 2008-04-09 to add TextureAttrib::_implicit_sort. // Bumped to minor version 16 on 2008-05-13 to add Texture::_quality_level. // Bumped to minor version 17 on 2008-08-06 to add PartBundle::_anim_preload. // Bumped to minor version 18 on 2008-08-14 to add Texture::_simple_ram_image. // Bumped to minor version 19 on 2008-08-14 to add PandaNode::_bounds_type. // Bumped to minor version 20 on 2009-04-21 to add MovingPartBase::_forced_channel. // Bumped to minor version 21 on 2008-02-26 to add BamEnums::BamObjectCode. // Bumped to minor version 22 on 2009-07-31 to add UvScrollNode R speed. // Bumped to minor version 23 on 2010-05-04 to add internal TextureAttrib overrides. // Bumped to minor version 24 on 2010-05-04 to add internal TexMatrixAttrib overrides. // Bumped to minor version 25 on 2011-06-22 to add support for caching movie files. // Bumped to minor version 26 on 2011-08-05 to add multiview (stereo) Textures. // Bumped to minor version 27 on 2011-10-09 to add stdfloat_double. // Bumped to minor version 28 on 2011-11-28 to add Texture::_auto_texture_scale. // Bumped to minor version 29 on 2011-12-17 to add GeomVertexColumn::_column_alignment. // Bumped to minor version 30 on 2012-01-22 to add Texture::_pad_*_size. // Bumped to minor version 31 on 2012-02-16 to add DepthOffsetAttrib::_min_value, _max_value. // Bumped to minor version 32 on 2012-06-11 to add Texture::_has_read_mipmaps. // Bumped to minor version 33 on 2013-08-17 to add UvScrollNode::_w_speed. // Bumped to minor version 34 on 2014-09-16 to add ScissorAttrib::_off. // Bumped to minor version 35 on 2014-12-03 to change StencilAttrib. // Bumped to minor version 36 on 2014-12-09 to add samplers and lod settings. // Bumped to minor version 37 on 2015-01-22 to add GeomVertexArrayFormat::_divisor. // Bumped to minor version 38 on 2015-04-15 to add various Bullet classes. // Bumped to minor version 39 on 2016-01-09 to change lights and materials. // Bumped to minor version 40 on 2016-01-11 to make NodePaths writable. // Bumped to minor version 41 on 2016-03-02 to change LensNode, Lens, and Camera. // Bumped to minor version 42 on 2016-04-08 to expand ColorBlendAttrib. // Bumped to minor version 43 on 2018-12-06 to expand BillboardEffect and CompassEffect. // Bumped to minor version 44 on 2018-12-23 to rename CollisionTube to CollisionCapsule. #endif