/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file baseParticleEmitter.h * @author charles * @date 2000-06-14 */ #ifndef BASEPARTICLEEMITTER_H #define BASEPARTICLEEMITTER_H #include "pandabase.h" #include "referenceCount.h" #include "luse.h" #include "particleCommonFuncs.h" #include "mathNumbers.h" class EXPCL_PANDA_PARTICLESYSTEM BaseParticleEmitter : public ReferenceCount { PUBLISHED: enum emissionType { ET_EXPLICIT, // all particles are emitted in parallel along the same vector ET_RADIATE, // all particles radiate away from a single point ET_CUSTOM // particle launch vectors are dependent on particular derived emitter }; virtual ~BaseParticleEmitter(); virtual BaseParticleEmitter *make_copy() = 0; void generate(LPoint3& pos, LVector3& vel); INLINE void set_emission_type(emissionType et); INLINE void set_amplitude(PN_stdfloat a); INLINE void set_amplitude_spread(PN_stdfloat as); INLINE void set_offset_force(const LVector3& of); // this is a constant force applied to all particles INLINE void set_explicit_launch_vector(const LVector3& elv); INLINE void set_radiate_origin(const LPoint3& ro); INLINE emissionType get_emission_type() const; INLINE PN_stdfloat get_amplitude() const; INLINE PN_stdfloat get_amplitude_spread() const; INLINE LVector3 get_offset_force() const; INLINE LVector3 get_explicit_launch_vector() const; INLINE LPoint3 get_radiate_origin() const; virtual void output(std::ostream &out) const; virtual void write(std::ostream &out, int indent=0) const; protected: BaseParticleEmitter(); BaseParticleEmitter(const BaseParticleEmitter ©); emissionType _emission_type; LVector3 _explicit_launch_vector; LPoint3 _radiate_origin; PN_stdfloat _amplitude; PN_stdfloat _amplitude_spread; private: // these should be called in sequence (pos, then vel) virtual void assign_initial_position(LPoint3& pos) = 0; virtual void assign_initial_velocity(LVector3& vel) = 0; LVector3 _offset_force; }; #include "baseParticleEmitter.I" #endif // BASEPARTICLEEMITTER_H