/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file bulletConeTwistConstraint.h * @author enn0x * @date 2010-03-01 */ #ifndef __BULLET_CONE_TWIST_CONSTRAINT_H__ #define __BULLET_CONE_TWIST_CONSTRAINT_H__ #include "pandabase.h" #include "bullet_includes.h" #include "bullet_utils.h" #include "bulletConstraint.h" #include "transformState.h" class BulletRigidBodyNode; /** * */ class EXPCL_PANDABULLET BulletConeTwistConstraint : public BulletConstraint { PUBLISHED: explicit BulletConeTwistConstraint(const BulletRigidBodyNode *node_a, const TransformState *frame_a); explicit BulletConeTwistConstraint(const BulletRigidBodyNode *node_a, const BulletRigidBodyNode *node_b, const TransformState *frame_a, const TransformState *frame_b); INLINE ~BulletConeTwistConstraint(); void set_limit(int index, PN_stdfloat value); void set_limit(PN_stdfloat swing1, PN_stdfloat swing2, PN_stdfloat twist, PN_stdfloat softness=1.0f, PN_stdfloat bias=0.3f, PN_stdfloat relaxation=1.0f); void set_damping(PN_stdfloat damping); PN_stdfloat get_fix_threshold() const; void set_fix_threshold(PN_stdfloat threshold); void enable_motor(bool enable); void set_max_motor_impulse(PN_stdfloat max_impulse); void set_max_motor_impulse_normalized(PN_stdfloat max_impulse); void set_motor_target(const LQuaternion &quat); void set_motor_target_in_constraint_space(const LQuaternion &quat); void set_frames(const TransformState *ts_a, const TransformState *ts_b); CPT(TransformState) get_frame_a() const; CPT(TransformState) get_frame_b() const; MAKE_PROPERTY(fix_threshold, get_fix_threshold, set_fix_threshold); MAKE_PROPERTY(frame_a, get_frame_a); MAKE_PROPERTY(frame_b, get_frame_b); public: virtual btTypedConstraint *ptr() const; private: btConeTwistConstraint *_constraint; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { BulletConstraint::init_type(); register_type(_type_handle, "BulletConeTwistConstraint", BulletConstraint::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() { init_type(); return get_class_type(); } private: static TypeHandle _type_handle; }; #include "bulletConeTwistConstraint.I" #endif // __BULLET_CONE_TWIST_CONSTRAINT_H__