/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file bulletSoftBodyMaterial.h * @author enn0x * @date 2011-03-19 */ #ifndef __BULLET_SOFT_BODY_MATERIAL_H__ #define __BULLET_SOFT_BODY_MATERIAL_H__ #include "pandabase.h" #include "bullet_includes.h" #include "numeric_types.h" /** * */ class EXPCL_PANDABULLET BulletSoftBodyMaterial { PUBLISHED: INLINE ~BulletSoftBodyMaterial(); INLINE static BulletSoftBodyMaterial empty(); PN_stdfloat get_linear_stiffness() const; void set_linear_stiffness(PN_stdfloat value); PN_stdfloat get_angular_stiffness() const; void set_angular_stiffness(PN_stdfloat value); PN_stdfloat get_volume_preservation() const; void set_volume_preservation(PN_stdfloat value); MAKE_PROPERTY(linear_stiffness, get_linear_stiffness, set_linear_stiffness); MAKE_PROPERTY(angular_stiffness, get_angular_stiffness, set_angular_stiffness); MAKE_PROPERTY(volume_preservation, get_volume_preservation, set_volume_preservation); public: BulletSoftBodyMaterial(btSoftBody::Material &material); INLINE btSoftBody::Material &get_material() const; private: btSoftBody::Material &_material; }; #include "bulletSoftBodyMaterial.I" #endif // __BULLET_SOFT_BODY_MATERIAL_H__