/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file buttonEvent.h * @author drose * @date 2000-03-01 */ #ifndef BUTTONEVENT_H #define BUTTONEVENT_H #include "pandabase.h" #include "buttonHandle.h" #include "clockObject.h" #include "modifierButtons.h" class Datagram; class DatagramIterator; /** * Records a button event of some kind. This is either a keyboard or mouse * button (or some other kind of button) changing state from up to down, or * vice-versa, or it is a single "keystroke". * * A keystroke is different than a button event in that (a) it does not * necessarily correspond to a physical button on a keyboard, but might be the * result of a combination of buttons (e.g. "A" is the result of shift + * "a"); and (b) it does not manage separate "up" and "down" events, but is * itself an instantaneous event. * * Normal up/down button events can be used to track the state of a particular * button on the keyboard, while keystroke events are best used to monitor * what a user is attempting to type. * * Button up/down events are defined across all the physical keys on the * keyboard (and other buttons for which there is a corresponding ButtonHandle * object), while keystroke events are defined across the entire Unicode * character set. */ class EXPCL_PANDA_EVENT ButtonEvent { public: enum Type { /* * T_down and T_up represent a button changing state correspondingly. * T_resume_down is a special event that is only thrown when focus is returned * to a window and a button is detected as being held down at that point; it * indicates that the button should be considered down now (if it wasn't * already), but it didn't just get pressed down at this moment, it was * depressed some time ago. It's mainly used for correct tracking of modifier * keys like shift and control, and can be ignored for other keys. */ T_down, T_resume_down, T_up, // T_repeat is sent for each a keyrepeat event generated by the system, // for a button that is continually held down. If you want to respect // keyrepeat, treat T_down and T_repeat equivalently. T_repeat, // T_keystroke is a special keystroke event, and is sent along with a // Unicode keycode value, not a ButtonHandle. T_keystroke, // T_candidate is used to indicate that the user is using the IME and has // in the process of selecting some possible text to type from a menu. T_candidate, // T_move is used to indicate that the mouse has moved within the current // region. Button drag mode needs this, others may ignore this event T_move, // T_raw_down is usually sent together with T_down, except that this is // the original, untransformed scan key sent by the keyboard. It is not // altered by modifier keys and acts as if the user is using the US // (qwerty) keyboard layout. T_raw_down, T_raw_up, }; INLINE ButtonEvent(); INLINE ButtonEvent(ButtonHandle button, Type type, double time = ClockObject::get_global_clock()->get_frame_time()); INLINE ButtonEvent(int keycode, double time = ClockObject::get_global_clock()->get_frame_time()); INLINE ButtonEvent(const std::wstring &candidate_string, size_t highlight_start, size_t highlight_end, size_t cursor_pos); INLINE ButtonEvent(const ButtonEvent ©); INLINE void operator = (const ButtonEvent ©); INLINE bool operator == (const ButtonEvent &other) const; INLINE bool operator != (const ButtonEvent &other) const; INLINE bool operator < (const ButtonEvent &other) const; INLINE bool update_mods(ModifierButtons &mods) const; void output(std::ostream &out) const; void write_datagram(Datagram &dg) const; void read_datagram(DatagramIterator &scan); public: // _button will be filled in if type is T_down, T_resume_down, or T_up. ButtonHandle _button; // _keycode will be filled in if type is T_keystroke. It will be the // Unicode character that was typed. int _keycode; // _candidate_string will be filled in if type is T_candidate. std::wstring _candidate_string; size_t _highlight_start; size_t _highlight_end; size_t _cursor_pos; // This is the type of the button event (see above). Type _type; // This is the time the event occurred, as recorded from the OS if that // information is available. It is in seconds elapsed from an arbitrary // epoch, and it matches the time reported by // ClockObject::get_global_clock(). double _time; }; INLINE std::ostream &operator << (std::ostream &out, const ButtonEvent &be) { be.output(out); return out; } #include "buttonEvent.I" #endif