/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file buttonEventList.I * @author drose * @date 2002-03-12 */ /** * */ INLINE ButtonEventList:: ButtonEventList() { } /** * */ INLINE ButtonEventList:: ButtonEventList(const ButtonEventList ©) : _events(copy._events) { } /** * */ INLINE void ButtonEventList:: operator = (const ButtonEventList ©) { _events = copy._events; } /** * Adds a new event to the end of the list. */ INLINE void ButtonEventList:: add_event(ButtonEvent event) { _events.push_back(event); } /** * Returns the number of events in the list. */ INLINE int ButtonEventList:: get_num_events() const { return _events.size(); } /** * Returns the nth event in the list. This does not remove the event from the * list; the only way to remove events is to empty the whole list with * clear(). */ INLINE const ButtonEvent &ButtonEventList:: get_event(int n) const { #ifndef NDEBUG static ButtonEvent empty_event; nassertr(n >= 0 && n < (int)_events.size(), empty_event); #endif // NDEBUG return _events[n]; } /** * Empties all the events from the list. */ INLINE void ButtonEventList:: clear() { _events.clear(); }