/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file characterJointBundle.I * @author drose * @date 1999-03-02 */ // This comment tells ppremake that we know this is a circular #include // reference, and please don't bother us about it. The line must be exactly // as shown. /* okcircular */ #include "character.h" /** * Normally, you'd use make_copy() or copy_subgraph() to make a copy of this. */ INLINE CharacterJointBundle:: CharacterJointBundle(const CharacterJointBundle ©) : PartBundle(copy) { } /** * Returns the nth Character associated with this PartBundle. */ INLINE Character *CharacterJointBundle:: get_node(int n) const { return DCAST(Character, PartBundle::get_node(n)); }