/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file collisionGeom.h * @author drose * @date 2006-03-01 */ #ifndef COLLISIONGEOM_H #define COLLISIONGEOM_H #include "pandabase.h" #include "collisionPolygon.h" /** * A special CollisionPolygon created just for the purpose of detecting * collision against geometry. This kind of object does not have any * persistance in the scene graph; it is created on-the-fly. * * You should not attempt to create one of these directly; it is created only * by the CollisionTraverser, as needed. */ class EXPCL_PANDA_COLLIDE CollisionGeom : public CollisionPolygon { private: INLINE CollisionGeom(const LVecBase3 &a, const LVecBase3 &b, const LVecBase3 &c); INLINE CollisionGeom(const CollisionGeom ©); public: virtual CollisionSolid *make_copy(); virtual PStatCollector &get_volume_pcollector(); virtual PStatCollector &get_test_pcollector(); virtual void output(std::ostream &out) const; private: static PStatCollector _volume_pcollector; static PStatCollector _test_pcollector; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { CollisionPolygon::init_type(); register_type(_type_handle, "CollisionGeom", CollisionPolygon::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class CollisionTraverser; }; #include "collisionGeom.I" #endif