/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file collisionSegment.h * @author drose * @date 2001-01-30 */ #ifndef COLLISIONSEGMENT_H #define COLLISIONSEGMENT_H #include "pandabase.h" #include "collisionSolid.h" class LensNode; /** * A finite line segment, with two specific endpoints but no thickness. It's * similar to a CollisionRay, except it does not continue to infinity. * * It does have an ordering, from point A to point B. If more than a single * point of the segment is intersecting a solid, the reported intersection * point is generally the closest on the segment to point A. */ class EXPCL_PANDA_COLLIDE CollisionSegment : public CollisionSolid { PUBLISHED: INLINE CollisionSegment(); INLINE explicit CollisionSegment(const LPoint3 &a, const LPoint3 &db); INLINE explicit CollisionSegment(PN_stdfloat ax, PN_stdfloat ay, PN_stdfloat az, PN_stdfloat bx, PN_stdfloat by, PN_stdfloat bz); virtual LPoint3 get_collision_origin() const; public: INLINE CollisionSegment(const CollisionSegment ©); virtual CollisionSolid *make_copy(); virtual PT(CollisionEntry) test_intersection(const CollisionEntry &entry) const; virtual void xform(const LMatrix4 &mat); virtual void output(std::ostream &out) const; PUBLISHED: INLINE void set_point_a(const LPoint3 &a); INLINE void set_point_a(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z); INLINE const LPoint3 &get_point_a() const; INLINE void set_point_b(const LPoint3 &b); INLINE void set_point_b(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z); INLINE const LPoint3 &get_point_b() const; bool set_from_lens(LensNode *camera, const LPoint2 &point); INLINE bool set_from_lens(LensNode *camera, PN_stdfloat px, PN_stdfloat py); PUBLISHED: MAKE_PROPERTY(point_a, get_point_a, set_point_a); MAKE_PROPERTY(point_b, get_point_b, set_point_b); protected: virtual PT(BoundingVolume) compute_internal_bounds() const; protected: virtual void fill_viz_geom(); private: LPoint3 _a, _b; public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { CollisionSolid::init_type(); register_type(_type_handle, "CollisionSegment", CollisionSolid::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "collisionSegment.I" #endif