/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file conditionVarDebug.h * @author drose * @date 2006-02-13 */ #ifndef CONDITIONVARDEBUG_H #define CONDITIONVARDEBUG_H #include "pandabase.h" #include "pmutex.h" #include "conditionVarImpl.h" #ifdef DEBUG_THREADS /** * A condition variable, usually used to communicate information about * changing state to a thread that is waiting for something to happen. A * condition variable can be used to "wake up" a thread when some arbitrary * condition has changed. * * A condition variable is associated with a single mutex, and several * condition variables may share the same mutex. */ class EXPCL_PANDA_PIPELINE ConditionVarDebug { public: explicit ConditionVarDebug(MutexDebug &mutex); ConditionVarDebug(const ConditionVarDebug ©) = delete; virtual ~ConditionVarDebug(); ConditionVarDebug &operator = (const ConditionVarDebug ©) = delete; PUBLISHED: INLINE MutexDebug &get_mutex() const; BLOCKING void wait(); BLOCKING void wait(double timeout); void notify(); void notify_all(); virtual void output(std::ostream &out) const; private: MutexDebug &_mutex; ConditionVarImpl _impl; }; INLINE std::ostream & operator << (std::ostream &out, const ConditionVarDebug &cv) { cv.output(out); return out; } #include "conditionVarDebug.I" #endif // DEBUG_THREADS #endif