/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file cullableObject.h * @author drose * @date 2002-03-04 */ #ifndef CULLABLEOBJECT_H #define CULLABLEOBJECT_H #include "pandabase.h" #include "geom.h" #include "geomVertexData.h" #include "renderState.h" #include "transformState.h" #include "pointerTo.h" #include "geomNode.h" #include "cullTraverserData.h" #include "pStatCollector.h" #include "deletedChain.h" #include "graphicsStateGuardianBase.h" #include "sceneSetup.h" #include "lightMutex.h" #include "callbackObject.h" #include "geomDrawCallbackData.h" class CullTraverser; class GeomMunger; /** * The smallest atom of cull. This is normally just a Geom and its associated * state, but it also contain a draw callback. */ class EXPCL_PANDA_PGRAPH CullableObject { public: INLINE CullableObject(); INLINE CullableObject(CPT(Geom) geom, CPT(RenderState) state, CPT(TransformState) internal_transform); INLINE CullableObject(const CullableObject ©); INLINE void operator = (const CullableObject ©); bool munge_geom(GraphicsStateGuardianBase *gsg, GeomMunger *munger, const CullTraverser *traverser, bool force); INLINE void draw(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); INLINE bool request_resident() const; INLINE static void flush_level(); INLINE void set_draw_callback(CallbackObject *draw_callback); INLINE void draw_inline(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); INLINE void draw_callback(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); public: ALLOC_DELETED_CHAIN(CullableObject); void output(std::ostream &out) const; public: CPT(Geom) _geom; CPT(GeomVertexData) _munged_data; CPT(RenderState) _state; CPT(TransformState) _internal_transform; PT(CallbackObject) _draw_callback; private: bool munge_points_to_quads(const CullTraverser *traverser, bool force); static CPT(RenderState) get_flash_cpu_state(); static CPT(RenderState) get_flash_hardware_state(); private: // This class is used internally by munge_points_to_quads(). class PointData { public: PN_stdfloat _dist; }; class SortPoints { public: INLINE SortPoints(const PointData *array); INLINE bool operator ()(unsigned short a, unsigned short b) const; const PointData *_array; }; // This is a cache of converted vertex formats. class SourceFormat { public: SourceFormat(const GeomVertexFormat *format, bool sprite_texcoord); INLINE bool operator < (const SourceFormat &other) const; CPT(GeomVertexFormat) _format; bool _sprite_texcoord; bool _retransform_sprites; }; typedef pmap FormatMap; static FormatMap _format_map; static LightMutex _format_lock; static PStatCollector _munge_pcollector; static PStatCollector _munge_geom_pcollector; static PStatCollector _munge_sprites_pcollector; static PStatCollector _munge_sprites_verts_pcollector; static PStatCollector _munge_sprites_prims_pcollector; static PStatCollector _sw_sprites_pcollector; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { register_type(_type_handle, "CullableObject"); } private: static TypeHandle _type_handle; }; INLINE std::ostream &operator << (std::ostream &out, const CullableObject &object) { object.output(out); return out; } #include "cullableObject.I" #endif