/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file eggRetargetAnim.h * @author drose * @date 2005-05-05 */ #ifndef EGGRETARGETANIM_H #define EGGRETARGETANIM_H #include "pandatoolbase.h" #include "eggCharacterFilter.h" #include "luse.h" #include "pvector.h" #include "pset.h" class EggCharacterData; class EggJointData; class EggCharacterDb; /** * Retargets one or more animation files from one particular skeleton to a * similar, but differently scaled skeleton by preserving the rotation * information but discarding translation and/or scale. */ class EggRetargetAnim : public EggCharacterFilter { public: EggRetargetAnim(); void run(); void retarget_anim(EggCharacterData *char_data, EggJointData *joint_data, int reference_model, const pset &keep_names, EggCharacterDb &db); Filename _reference_filename; vector_string _keep_joints; }; #endif