/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file eggSwitchCondition.h * @author drose * @date 1999-02-08 */ #ifndef EGGSWITCHCONDITION #define EGGSWITCHCONDITION #include "pandabase.h" #include "eggObject.h" #include "luse.h" /** * This corresponds to a entry within a group. It indicates * the condition at which a level-of-detail is switched in or out. This is * actually an abstract base class for potentially any number of specific * different kinds of switching conditions; presently, only a type * is actually supported. */ class EXPCL_PANDA_EGG EggSwitchCondition : public EggObject { PUBLISHED: virtual EggSwitchCondition *make_copy() const=0; virtual void write(std::ostream &out, int indent_level) const=0; virtual void transform(const LMatrix4d &mat)=0; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { EggObject::init_type(); register_type(_type_handle, "EggSwitchCondition", EggObject::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; /** * A SwitchCondition that switches the levels-of-detail based on distance from * the camera's eyepoint. */ class EXPCL_PANDA_EGG EggSwitchConditionDistance : public EggSwitchCondition { PUBLISHED: explicit EggSwitchConditionDistance(double switch_in, double switch_out, const LPoint3d ¢er, double fade = 0.0); virtual EggSwitchCondition *make_copy() const; virtual void write(std::ostream &out, int indent_level) const; virtual void transform(const LMatrix4d &mat); public: double _switch_in, _switch_out, _fade; LPoint3d _center; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { EggSwitchCondition::init_type(); register_type(_type_handle, "EggSwitchConditionDistance", EggSwitchCondition::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } private: static TypeHandle _type_handle; }; #endif