/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file eggToBam.h * @author drose * @date 2000-06-28 */ #ifndef EGGTOBAM_H #define EGGTOBAM_H #include "pandatoolbase.h" #include "eggToSomething.h" #include "pset.h" #include "graphicsPipe.h" class PandaNode; class RenderState; class Texture; class GraphicsEngine; class GraphicsStateGuardian; class GraphicsOutput; /** * */ class EggToBam : public EggToSomething { public: EggToBam(); void run(); protected: virtual bool handle_args(Args &args); private: void collect_textures(PandaNode *node); void collect_textures(const RenderState *state); void convert_txo(Texture *tex); bool make_buffer(); private: typedef pset Textures; Textures _textures; bool _has_egg_flatten; int _egg_flatten; bool _has_egg_combine_geoms; int _egg_combine_geoms; bool _egg_suppress_hidden; bool _ls; bool _has_compression_quality; int _compression_quality; bool _compression_off; bool _tex_rawdata; bool _tex_txo; bool _tex_txopz; bool _tex_ctex; bool _tex_mipmap; std::string _ctex_quality; std::string _load_display; // The rest of this is required to support -ctex. PT(GraphicsPipe) _pipe; GraphicsStateGuardian *_gsg; GraphicsEngine *_engine; GraphicsOutput *_buffer; }; #endif