/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file evade.h * @author Deepak, John, Navin * @date 2009-10-24 */ #ifndef _EVADE_H #define _EVADE_H #include "aiGlobals.h" #include "aiCharacter.h" class AICharacter; class EXPCL_PANDAAI Evade { public: AICharacter *_ai_char; NodePath _evade_target; float _evade_weight; LVecBase3 _evade_direction; double _evade_distance; double _evade_relax_distance; bool _evade_done; bool _evade_activate_done; Evade(AICharacter *ai_ch, NodePath target_object, double panic_distance, double relax_distance, float evade_wt); ~Evade(); LVecBase3 do_evade(); void evade_activate(); }; #endif