/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file fltTransformTranslate.h * @author drose * @date 2000-08-30 */ #ifndef FLTTRANSFORMTRANSLATE_H #define FLTTRANSFORMTRANSLATE_H #include "pandatoolbase.h" #include "fltTransformRecord.h" /** * A transformation that applies a translation. */ class FltTransformTranslate : public FltTransformRecord { public: FltTransformTranslate(FltHeader *header); void set(const LPoint3d &from, const LVector3d &delta); const LPoint3d &get_from() const; const LVector3d &get_delta() const; private: void recompute_matrix(); LPoint3d _from; LVector3d _delta; protected: virtual bool extract_record(FltRecordReader &reader); virtual bool build_record(FltRecordWriter &writer) const; public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { FltTransformRecord::init_type(); register_type(_type_handle, "FltTransformTranslate", FltTransformRecord::get_class_type()); } private: static TypeHandle _type_handle; }; #endif