/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file geomVertexColumn.h * @author drose * @date 2005-03-06 */ #ifndef GEOMVERTEXCOLUMN_H #define GEOMVERTEXCOLUMN_H #include "pandabase.h" #include "geomEnums.h" #include "internalName.h" #include "pointerTo.h" #include "luse.h" class TypedWritable; class BamWriter; class BamReader; class Datagram; class DatagramIterator; class GeomVertexReader; class GeomVertexWriter; /** * This defines how a single column is interleaved within a vertex array * stored within a Geom. The GeomVertexArrayFormat class maintains a list of * these to completely define a particular array structure. */ class EXPCL_PANDA_GOBJ GeomVertexColumn : public GeomEnums { private: INLINE GeomVertexColumn(); PUBLISHED: INLINE explicit GeomVertexColumn(CPT_InternalName name, int num_components, NumericType numeric_type, Contents contents, int start, int column_alignment = 0, int num_elements = 0, int element_stride = 0); INLINE GeomVertexColumn(const GeomVertexColumn ©); void operator = (const GeomVertexColumn ©); INLINE ~GeomVertexColumn(); INLINE const InternalName *get_name() const; INLINE int get_num_components() const; INLINE int get_num_values() const; INLINE int get_num_elements() const; INLINE NumericType get_numeric_type() const; INLINE Contents get_contents() const; INLINE int get_start() const; INLINE int get_column_alignment() const; INLINE int get_element_stride() const; INLINE int get_component_bytes() const; INLINE int get_total_bytes() const; INLINE bool has_homogeneous_coord() const; INLINE bool overlaps_with(int start_byte, int num_bytes) const; INLINE bool is_bytewise_equivalent(const GeomVertexColumn &other) const; void set_name(InternalName *name); void set_num_components(int num_components); void set_numeric_type(NumericType numeric_type); void set_contents(Contents contents); void set_start(int start); void set_column_alignment(int column_alignment); void output(std::ostream &out) const; public: INLINE bool is_packed_argb() const; INLINE bool is_uint8_rgba() const; INLINE int compare_to(const GeomVertexColumn &other) const; INLINE bool operator == (const GeomVertexColumn &other) const; INLINE bool operator != (const GeomVertexColumn &other) const; INLINE bool operator < (const GeomVertexColumn &other) const; private: class Packer; void setup(); Packer *make_packer() const; public: void write_datagram(BamWriter *manager, Datagram &dg); int complete_pointers(TypedWritable **plist, BamReader *manager); void fillin(DatagramIterator &scan, BamReader *manager); private: CPT_InternalName _name; int _num_components; int _num_values; int _num_elements; NumericType _numeric_type; Contents _contents; int _start; int _column_alignment; int _element_stride; int _component_bytes; int _total_bytes; Packer *_packer; // This nested class provides the implementation for packing and unpacking // data in a very general way, but also provides the hooks for implementing // the common, very direct code paths (for instance, 3-component float32 to // LVecBase3f) as quickly as possible. class Packer : public MemoryBase { public: virtual ~Packer(); virtual float get_data1f(const unsigned char *pointer); virtual const LVecBase2f &get_data2f(const unsigned char *pointer); virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual double get_data1d(const unsigned char *pointer); virtual const LVecBase2d &get_data2d(const unsigned char *pointer); virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual const LVecBase4d &get_data4d(const unsigned char *pointer); virtual int get_data1i(const unsigned char *pointer); virtual const LVecBase2i &get_data2i(const unsigned char *pointer); virtual const LVecBase3i &get_data3i(const unsigned char *pointer); virtual const LVecBase4i &get_data4i(const unsigned char *pointer); virtual void set_data1f(unsigned char *pointer, float data); virtual void set_data2f(unsigned char *pointer, const LVecBase2f &data); virtual void set_data3f(unsigned char *pointer, const LVecBase3f &data); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &data); virtual void set_data1d(unsigned char *pointer, double data); virtual void set_data2d(unsigned char *pointer, const LVecBase2d &data); virtual void set_data3d(unsigned char *pointer, const LVecBase3d &data); virtual void set_data4d(unsigned char *pointer, const LVecBase4d &data); virtual void set_data1i(unsigned char *pointer, int data); virtual void set_data2i(unsigned char *pointer, const LVecBase2i &data); virtual void set_data3i(unsigned char *pointer, const LVecBase3i &data); virtual void set_data4i(unsigned char *pointer, const LVecBase4i &data); virtual const char *get_name() const { return "Packer"; } const GeomVertexColumn *_column; LVecBase2f _v2; LVecBase3f _v3; LVecBase4f _v4; LVecBase2d _v2d; LVecBase3d _v3d; LVecBase4d _v4d; LVecBase2i _v2i; LVecBase3i _v3i; LVecBase4i _v4i; unsigned int _a, _b, _c, _d; }; // This is a specialization on the generic Packer that handles points, which // are special because the fourth component, if not present in the data, is // implicitly 1.0; and if it is present, then any three-component or smaller // return is implicitly divided by the fourth component. class Packer_point : public Packer { public: virtual float get_data1f(const unsigned char *pointer); virtual const LVecBase2f &get_data2f(const unsigned char *pointer); virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual double get_data1d(const unsigned char *pointer); virtual const LVecBase2d &get_data2d(const unsigned char *pointer); virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual const LVecBase4d &get_data4d(const unsigned char *pointer); virtual void set_data1f(unsigned char *pointer, float data); virtual void set_data2f(unsigned char *pointer, const LVecBase2f &data); virtual void set_data3f(unsigned char *pointer, const LVecBase3f &data); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &data); virtual void set_data1d(unsigned char *pointer, double data); virtual void set_data2d(unsigned char *pointer, const LVecBase2d &data); virtual void set_data3d(unsigned char *pointer, const LVecBase3d &data); virtual void set_data4d(unsigned char *pointer, const LVecBase4d &data); virtual const char *get_name() const { return "Packer_point"; } }; // This is similar to Packer_point, in that the fourth component is // implicitly 1.0 if it is not present in the data, but we never divide by // alpha. It also transforms integer colors to the 0-1 range. class Packer_color : public Packer { public: virtual float get_data1f(const unsigned char *pointer); virtual const LVecBase2f &get_data2f(const unsigned char *pointer); virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual double get_data1d(const unsigned char *pointer); virtual const LVecBase2d &get_data2d(const unsigned char *pointer); virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual const LVecBase4d &get_data4d(const unsigned char *pointer); virtual void set_data1f(unsigned char *pointer, float data); virtual void set_data2f(unsigned char *pointer, const LVecBase2f &data); virtual void set_data3f(unsigned char *pointer, const LVecBase3f &data); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &data); virtual void set_data1d(unsigned char *pointer, double data); virtual void set_data2d(unsigned char *pointer, const LVecBase2d &data); virtual void set_data3d(unsigned char *pointer, const LVecBase3d &data); virtual void set_data4d(unsigned char *pointer, const LVecBase4d &data); virtual const char *get_name() const { return "Packer_color"; } }; // These are the specializations on the generic Packer that handle the // direct code paths. class Packer_float32_3 : public Packer { public: virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual void set_data3f(unsigned char *pointer, const LVecBase3f &value); virtual const char *get_name() const { return "Packer_float32_3"; } }; class Packer_point_float32_2 : public Packer_point { public: virtual const LVecBase2f &get_data2f(const unsigned char *pointer); virtual void set_data2f(unsigned char *pointer, const LVecBase2f &value); virtual const char *get_name() const { return "Packer_point_float32_2"; } }; class Packer_point_float32_3 : public Packer_point { public: virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual void set_data3f(unsigned char *pointer, const LVecBase3f &value); virtual const char *get_name() const { return "Packer_point_float32_3"; } }; class Packer_point_float32_4 : public Packer_point { public: virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &value); virtual const char *get_name() const { return "Packer_point_float32_4"; } }; class Packer_nativefloat_3 : public Packer_float32_3 { public: virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_nativefloat_3"; } }; class Packer_point_nativefloat_2 : public Packer_point_float32_2 { public: virtual const LVecBase2f &get_data2f(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_nativefloat_2"; } }; class Packer_point_nativefloat_3 : public Packer_point_float32_3 { public: virtual const LVecBase3f &get_data3f(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_point_nativefloat_3"; } }; class Packer_point_nativefloat_4 : public Packer_point_float32_4 { public: virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_point_nativefloat_4"; } }; class Packer_float64_3 : public Packer { public: virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual void set_data3d(unsigned char *pointer, const LVecBase3d &value); virtual const char *get_name() const { return "Packer_float64_3"; } }; class Packer_point_float64_2 : public Packer_point { public: virtual const LVecBase2d &get_data2d(const unsigned char *pointer); virtual void set_data2d(unsigned char *pointer, const LVecBase2d &value); virtual const char *get_name() const { return "Packer_point_float64_2"; } }; class Packer_point_float64_3 : public Packer_point { public: virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual void set_data3d(unsigned char *pointer, const LVecBase3d &value); virtual const char *get_name() const { return "Packer_point_float64_3"; } }; class Packer_point_float64_4 : public Packer_point { public: virtual const LVecBase4d &get_data4d(const unsigned char *pointer); virtual void set_data4d(unsigned char *pointer, const LVecBase4d &value); virtual const char *get_name() const { return "Packer_point_float64_4"; } }; class Packer_nativedouble_3 final : public Packer_float64_3 { public: virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_nativedouble_3"; } }; class Packer_point_nativedouble_2 final : public Packer_point_float64_2 { public: virtual const LVecBase2d &get_data2d(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_nativedouble_2"; } }; class Packer_point_nativedouble_3 final : public Packer_point_float64_3 { public: virtual const LVecBase3d &get_data3d(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_point_nativedouble_3"; } }; class Packer_point_nativedouble_4 : public Packer_point_float64_4 { public: virtual const LVecBase4d &get_data4d(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_point_nativedouble_4"; } }; class Packer_argb_packed final : public Packer_color { public: virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &value); virtual const char *get_name() const { return "Packer_argb_packed"; } }; class Packer_rgba_uint8_4 final : public Packer_color { public: virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &value); virtual const char *get_name() const { return "Packer_rgba_uint8_4"; } }; class Packer_rgba_float32_4 : public Packer_color { public: virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual void set_data4f(unsigned char *pointer, const LVecBase4f &value); virtual const char *get_name() const { return "Packer_rgba_float32_4"; } }; class Packer_rgba_nativefloat_4 final : public Packer_rgba_float32_4 { public: virtual const LVecBase4f &get_data4f(const unsigned char *pointer); virtual const char *get_name() const { return "Packer_rgba_nativefloat_4"; } }; class Packer_uint16_1 final : public Packer { public: virtual int get_data1i(const unsigned char *pointer); virtual void set_data1i(unsigned char *pointer, int value); virtual const char *get_name() const { return "Packer_uint16_1"; } }; friend class GeomVertexArrayFormat; friend class GeomVertexData; friend class GeomVertexReader; friend class GeomVertexWriter; }; INLINE std::ostream &operator << (std::ostream &out, const GeomVertexColumn &obj); #include "geomVertexColumn.I" #endif