/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file graphicsOutputBase.h * @author drose * @date 2009-05-27 */ #ifndef GRAPHICSOUTPUTBASE_H #define GRAPHICSOUTPUTBASE_H #include "pandabase.h" #include "typedWritableReferenceCount.h" class Texture; /** * An abstract base class for GraphicsOutput, for all the usual reasons. */ class EXPCL_PANDA_GSGBASE GraphicsOutputBase : public TypedWritableReferenceCount { PUBLISHED: virtual void set_sort(int sort)=0; virtual Texture *get_texture(int i=0) const=0; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TypedWritableReferenceCount::init_type(); register_type(_type_handle, "GraphicsOutputBase", TypedWritableReferenceCount::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class GraphicsPipe; friend class GraphicsEngine; friend class DisplayRegion; }; #include "graphicsOutputBase.I" #endif