/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file indexBufferContext.h * @author drose * @date 2005-03-17 */ #ifndef INDEXBUFFERCONTEXT_H #define INDEXBUFFERCONTEXT_H #include "pandabase.h" #include "bufferContext.h" #include "geomPrimitive.h" #include "preparedGraphicsObjects.h" #include "adaptiveLru.h" /** * This is a special class object that holds all the information returned by a * particular GSG to indicate the vertex data array's internal context * identifier. * * This allows the GSG to cache the vertex data array in whatever way makes * sense. For instance, DirectX can allocate a vertex buffer for the array. * OpenGL can create a buffer object. */ class EXPCL_PANDA_GOBJ IndexBufferContext : public BufferContext, public AdaptiveLruPage { public: INLINE IndexBufferContext(PreparedGraphicsObjects *pgo, GeomPrimitive *data); PUBLISHED: INLINE GeomPrimitive *get_data() const; INLINE bool changed_size(const GeomPrimitivePipelineReader *reader) const; INLINE bool changed_usage_hint(const GeomPrimitivePipelineReader *reader) const; INLINE bool was_modified(const GeomPrimitivePipelineReader *reader) const; public: INLINE void update_data_size_bytes(size_t new_data_size_bytes); INLINE void mark_loaded(const GeomPrimitivePipelineReader *reader); INLINE void mark_unloaded(); virtual void output(std::ostream &out) const; virtual void write(std::ostream &out, int indent_level) const; private: GeomEnums::UsageHint _usage_hint; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { BufferContext::init_type(); register_type(_type_handle, "IndexBufferContext", BufferContext::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class PreparedGraphicsObjects; }; inline std::ostream &operator << (std::ostream &out, const IndexBufferContext &context) { context.output(out); return out; } #include "indexBufferContext.I" #endif