/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file lightMutex.h * @author drose * @date 2008-10-08 */ #ifndef LIGHTMUTEX_H #define LIGHTMUTEX_H #include "pandabase.h" #include "mutexDebug.h" #include "lightMutexDirect.h" /** * This is a standard, non-reentrant mutex, similar to the Mutex class. It is * different from Mutex in the case of SIMPLE_THREADS: in this case, the * LightMutex class compiles to nothing; it performs no locking whatsoever. * It is therefore useful only to protect very small sections of code, during * which you are confident there will be no thread yields. * * In the normal, system-threaded implementation, this class is exactly the * same as Mutex. * * ConditionVars cannot be used with LightMutex; they work only with Mutex. * * This class inherits its implementation either from MutexDebug or * LightMutexDirect, depending on the definition of DEBUG_THREADS. */ #ifdef DEBUG_THREADS class EXPCL_PANDA_PIPELINE LightMutex : public MutexDebug #else class EXPCL_PANDA_PIPELINE LightMutex : public LightMutexDirect #endif // DEBUG_THREADS { PUBLISHED: INLINE LightMutex(); public: INLINE explicit LightMutex(const char *name); PUBLISHED: INLINE explicit LightMutex(const std::string &name); LightMutex(const LightMutex ©) = delete; ~LightMutex() = default; LightMutex &operator = (const LightMutex ©) = delete; }; #include "lightMutex.I" #endif