/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file lvec3_ops_src.I * @author drose * @date 2000-03-08 */ /** * */ INLINE_LINMATH FLOATNAME(LVecBase3) operator * (FLOATTYPE scalar, const FLOATNAME(LVecBase3) &a) { return a * scalar; } /** * */ INLINE_LINMATH FLOATNAME(LPoint3) operator * (FLOATTYPE scalar, const FLOATNAME(LPoint3) &a) { return a * scalar; } /** * */ INLINE_LINMATH FLOATNAME(LVector3) operator * (FLOATTYPE scalar, const FLOATNAME(LVector3) &a) { return a * scalar; } /** * */ INLINE_LINMATH FLOATTYPE dot(const FLOATNAME(LVecBase3) &a, const FLOATNAME(LVecBase3) &b) { return a.dot(b); } /** * */ INLINE_LINMATH FLOATNAME(LVecBase3) cross(const FLOATNAME(LVecBase3) &a, const FLOATNAME(LVecBase3) &b) { return a.cross(b); } /** * */ INLINE_LINMATH FLOATNAME(LVector3) cross(const FLOATNAME(LVector3) &a, const FLOATNAME(LVector3) &b) { return FLOATNAME(LVector3)(a.cross(b)); } #ifndef FLOATTYPE_IS_INT /** * */ INLINE_LINMATH FLOATTYPE length(const FLOATNAME(LVecBase3) &a) { return a.length(); } /** * Returns a normalized vector from the given vector. */ INLINE_LINMATH FLOATNAME(LVector3) normalize(const FLOATNAME(LVecBase3) &v) { FLOATNAME(LVector3) v1 = v; v1.normalize(); return v1; } #endif // FLOATTYPE_IS_INT /** * Writes the value to the datagram. */ INLINE_LINMATH void generic_write_datagram(Datagram &dest, const FLOATNAME(LVecBase3) &value) { value.write_datagram(dest); } /** * Reads the value from the datagram. */ INLINE_LINMATH void generic_read_datagram(FLOATNAME(LVecBase3) &result, DatagramIterator &source) { result.read_datagram(source); }