/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file maxNodeTree.h * @author crevilla * from mayaNodeTree.h created by: drose (06Jun03) */ #ifndef MAXNODETREE_H #define MAXNODETREE_H class EggData; class EggGroupNode; /** * Describes a complete tree of max nodes for conversion. */ class MaxNodeTree { public: MaxNodeTree(); MaxNodeDesc *build_node(INode *max_node); MaxNodeDesc *build_joint(INode *max_node, MaxNodeDesc *node_joint); bool build_complete_hierarchy(INode *root, ULONG *selection_list, int len); MaxNodeDesc *find_node(INode *max_node); MaxNodeDesc *find_joint(INode *max_node); int get_num_nodes() const; MaxNodeDesc *get_node(int n) const; void clear_egg(EggData *egg_data, EggGroupNode *egg_root, EggGroupNode *skeleton_node); EggGroup *get_egg_group(MaxNodeDesc *node_desc); EggTable *get_egg_table(MaxNodeDesc *node_desc); EggXfmSAnim *get_egg_anim(MaxNodeDesc *node_desc); MaxNodeDesc* _root; PN_stdfloat _fps; // the flag for the setting up collision bool _has_collision; // EggGroup::CollideFlags _cf_type; EggGroup::CollisionSolidType _cs_type; bool _export_mesh; private: EggData *_egg_data; EggGroupNode *_egg_root; EggGroupNode *_skeleton_node; MaxNodeDesc *r_build_node(INode *max_node); MaxNodeDesc *r_build_joint(MaxNodeDesc *node_desc, INode *max_node); bool node_in_list(ULONG handle, ULONG *list, int len); bool r_build_hierarchy(INode *root, ULONG *selection_list, int len); bool is_joint(INode *node); void set_collision_tags(MaxNodeDesc *node_desc, EggGroup *egg_group); typedef pmap NodesByPath; NodesByPath _nodes_by_path; typedef pvector Nodes; Nodes _nodes; }; #endif