/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file modifierButtons.I * @author drose * @date 2000-03-01 */ /** * */ INLINE void ModifierButtons:: operator = (const ModifierButtons ©) { _button_list = copy._button_list; _state = copy._state; } /** * The equality operator is an exact comparision: the two ModifierButtons are * equal if they share the same button list--indeed, the same pointer--and * they all the buttons have the same state. Use matches() if a less exact * equality test is needed. */ INLINE bool ModifierButtons:: operator == (const ModifierButtons &other) const { return (_button_list == other._button_list && _state == other._state); } /** * */ INLINE bool ModifierButtons:: operator != (const ModifierButtons &other) const { return !operator == (other); } /** * */ INLINE bool ModifierButtons:: operator < (const ModifierButtons &other) const { if (_button_list != other._button_list) { return _button_list < other._button_list; } return _state < other._state; } /** * Returns a new ModifierButtons object for which is_down() will be true only * if it is true on both source objects. The set of buttons reported by * has_button() is not completely defined if both source objects have a * different set. */ INLINE ModifierButtons ModifierButtons:: operator & (const ModifierButtons &other) const { ModifierButtons result = *this; result &= other; return result; } /** * Returns a new ModifierButtons object for which is_down() will be true if it * is true on either of the source objects. The set of buttons reported by * has_button() is not completely defined if both source objects have a * different set. */ INLINE ModifierButtons ModifierButtons:: operator | (const ModifierButtons &other) const { ModifierButtons result = *this; result |= other; return result; } /** * Returns the number of buttons that the ModifierButtons object is monitoring * (e.g. the number of buttons passed to add_button()). */ INLINE int ModifierButtons:: get_num_buttons() const { return _button_list.size(); } /** * Returns the nth button that the ModifierButtons object is monitoring (the * nth button passed to add_button()). This must be in the range 0 <= index < * get_num_buttons(). */ INLINE ButtonHandle ModifierButtons:: get_button(int index) const { nassertr(index >= 0 && index < (int)_button_list.size(), ButtonHandle::none()); return _button_list[index]; } /** * Marks all monitored buttons as being in the "up" state. */ INLINE void ModifierButtons:: all_buttons_up() { _state = 0; } /** * Returns true if the indicated button is known to be down, or false if it is * known to be up. */ INLINE bool ModifierButtons:: is_down(int index) const { nassertr(index >= 0 && index < (int)_button_list.size(), false); return ((_state & ((BitmaskType)1 << index)) != 0); } /** * Returns true if any of the tracked button are known to be down, or false if * all of them are up. */ INLINE bool ModifierButtons:: is_any_down() const { return _state != 0; }