/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file mouseInterfaceNode.h * @author drose * @date 2004-06-11 */ #ifndef MOUSEINTERFACENODE_H #define MOUSEINTERFACENODE_H #include "pandabase.h" #include "dataNode.h" #include "modifierButtons.h" class ButtonEventList; /** * This is the base class for some classes that monitor the mouse and keyboard * input and perform some action due to their state. * * It collects together some common interface; in particular, the * require_button() and related methods. */ class EXPCL_PANDA_TFORM MouseInterfaceNode : public DataNode { public: explicit MouseInterfaceNode(const std::string &name); virtual ~MouseInterfaceNode(); PUBLISHED: void require_button(const ButtonHandle &button, bool is_down); void clear_button(const ButtonHandle &button); void clear_all_buttons(); protected: void watch_button(const ButtonHandle &button); const ButtonEventList *check_button_events(const DataNodeTransmit &input, bool &required_buttons_match); INLINE bool is_down(ButtonHandle button) const; private: ModifierButtons _current_button_state; ModifierButtons _watched_buttons; ModifierButtons _required_buttons_mask; ModifierButtons _required_buttons_state; private: int _button_events_input; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { DataNode::init_type(); register_type(_type_handle, "MouseInterfaceNode", DataNode::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "mouseInterfaceNode.I" #endif