/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file mutexWin32Impl.h * @author drose * @date 2006-02-07 */ #ifndef MUTEXWIN32IMPL_H #define MUTEXWIN32IMPL_H #include "dtoolbase.h" #include "selectThreadImpl.h" #ifdef WIN32_VC #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 #endif #include /** * Uses SRWLock on Vista and above to implement a mutex. Older versions of * Windows fall back to a combination of a spinlock and an Event object. */ class EXPCL_DTOOL_DTOOLBASE MutexWin32Impl { public: constexpr MutexWin32Impl() = default; MutexWin32Impl(const MutexWin32Impl ©) = delete; INLINE ~MutexWin32Impl(); MutexWin32Impl &operator = (const MutexWin32Impl ©) = delete; public: INLINE void lock(); INLINE bool try_lock(); INLINE void unlock(); static void init_lock_funcs(); private: #ifndef CPPPARSER // Store function pointers; these point directly to the SRWLock Win32 API // functions on Vista and above, or to our own implementation on Windows XP. typedef void (__stdcall *LockFunc)(volatile PVOID *lock); typedef BOOL (__stdcall *TryLockFunc)(volatile PVOID *lock); typedef BOOL (__stdcall *CondWaitFunc)(volatile PVOID *cvar, volatile PVOID *lock, DWORD, ULONG); struct LockFunctions { LockFunc _lock; TryLockFunc _try_lock; LockFunc _unlock; CondWaitFunc _cvar_wait; LockFunc _cvar_notify_one; LockFunc _cvar_notify_all; }; static LockFunctions _funcs; static void __stdcall lock_initially(volatile PVOID *lock); static BOOL __stdcall try_lock_initially(volatile PVOID *lock); static void __stdcall unlock_initially(volatile PVOID *lock); #endif private: // In the SRWLock implementation, only the first field is used. On Windows // XP, the first field contains a waiter count and lock bit, and the second // field contains an Event handle if contention has occurred. volatile PVOID _lock[2] = {nullptr, nullptr}; friend class ConditionVarWin32Impl; }; /** * Uses CRITICAL_SECTION to implement a recursive mutex. */ class EXPCL_DTOOL_DTOOLBASE ReMutexWin32Impl { public: ReMutexWin32Impl(); ReMutexWin32Impl(const ReMutexWin32Impl ©) = delete; INLINE ~ReMutexWin32Impl(); ReMutexWin32Impl &operator = (const ReMutexWin32Impl ©) = delete; public: INLINE void lock(); INLINE bool try_lock(); INLINE void unlock(); private: CRITICAL_SECTION _lock; }; #include "mutexWin32Impl.I" #endif // WIN32_VC #endif