/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file odeBallJoint.I * @author joswilso * @date 2006-12-27 */ INLINE void OdeBallJoint:: set_anchor(dReal x, dReal y, dReal z) { dJointSetBallAnchor(_id, x, y, z); } INLINE void OdeBallJoint:: set_anchor(const LVecBase3f &anchor) { dJointSetBallAnchor(_id, anchor[0], anchor[1], anchor[2]); } INLINE void OdeBallJoint:: set_anchor2(dReal x, dReal y, dReal z) { dJointSetBallAnchor2(_id, x, y, z); } INLINE void OdeBallJoint:: set_anchor2(const LVecBase3f &anchor) { dJointSetBallAnchor2(_id, anchor[0], anchor[1], anchor[2]); } INLINE LVecBase3f OdeBallJoint:: get_anchor() const { dVector3 result; dJointGetBallAnchor(_id, result); return LVecBase3f(result[0], result[1], result[2]); } INLINE LVecBase3f OdeBallJoint:: get_anchor2() const { dVector3 result; dJointGetBallAnchor2(_id, result); return LVecBase3f(result[0], result[1], result[2]); }