/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file pipeOcclusionCullTraverser.I * @author drose * @date 2007-05-29 */ /** * */ INLINE GraphicsOutput *PipeOcclusionCullTraverser:: get_buffer() const { return _buffer; } /** * Specifies the DrawMask that should be set on occlusion polygons for this * scene. This identifies the polygons that are to be treated as occluders. * Polygons that do not have this draw mask set will not be considered * occluders. */ INLINE void PipeOcclusionCullTraverser:: set_occlusion_mask(const DrawMask &occlusion_mask) { _occlusion_mask = occlusion_mask; } /** * Returns the DrawMask for occlusion polygons. See set_occlusion_mask(). */ INLINE const DrawMask &PipeOcclusionCullTraverser:: get_occlusion_mask() const { return _occlusion_mask; } /** * */ INLINE PipeOcclusionCullTraverser::PendingObject:: PendingObject(CullableObject *object) : _object(object) { } /** * */ INLINE PipeOcclusionCullTraverser::PendingObject:: ~PendingObject() { // Tempting as it is, we shouldn't delete the CullableObject in the // destructor, since it has already been deleted. delete _object; }