/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file rectangleLight.I * @author rdb * @date 2016-12-19 */ /** * */ INLINE RectangleLight::CData:: CData() : _max_distance(make_inf((PN_stdfloat)0)) { } /** * */ INLINE RectangleLight::CData:: CData(const RectangleLight::CData ©) : _max_distance(copy._max_distance) { } /** * Returns the color of specular highlights generated by the light. This is * usually the same as get_color(). */ INLINE const LColor &RectangleLight:: get_specular_color() const { return get_color(); } /** * Returns the maximum distance at which the light has any effect, as previously * specified by set_max_distance. */ INLINE PN_stdfloat RectangleLight:: get_max_distance() const { CDReader cdata(_cycler); return cdata->_max_distance; } /** * Sets the radius of the light's sphere of influence. Beyond this distance, the * light may be attenuated to zero, if this is supported by the shader. */ INLINE void RectangleLight:: set_max_distance(PN_stdfloat max_distance) { CDWriter cdata(_cycler); cdata->_max_distance = max_distance; }